Medic Archive
Thread: Novice Medic Required for Medpack usage?!
they did make a change.
Beginning TODAY you can purchase a droid from a DE equiped with a "Stim Dispensor." All you will need to do is have a Medic with Pharmacology IV load it with stim A's for you when it runs out (which might be a pain in the butt). The droid will heal you on command.
On my server, no one really ever bothered with Stim-A's as Stim-b's are well over 400+ healing power.
Maybe this will change that!
tauseti wrote:
Also, will this only work with Stim-A's? Not Stim-b's?
On my server, no one really ever bothered with Stim-A's as Stim-b's are well over 400+ healing power.
Maybe this will change that!
This will create a market for master doc crafted stim A crates, to be loaded into the droids. I can see docs spamming how powerful their stim As are in the Coronet starport even now.
I know that my new alt who is working his way up the medic ladder hasn't bothered to craft a stim; my PA has a master doc who provides crates of Bs and they are more than adequate for the novice medic to use on dancers or tumblers for XP. The crafting grind was BECs exclusively until OC IV, and now it's ABECs all the way, baby.
TimhiGesha wrote:
I like that droid dispenser.. that's an awesome idea. So you won't have to have medical knowledge to get healed by this droid?
No med skill required to USE the droid, but in order to load new stims into the droid, you must have pharmacology IV (0040). You can simply trade the droid to someone lese to load it.
Also, will this only work with Stim-A's? Not Stim-b's?
Only Stim A's. Not even Stim A+ sill work.