Medic Archive
Thread: 31 points to spare...
I highly recommend 4040. The First Aid line will increase how much damage you heal per attempt. The Pharmacology line will let you use up to Stim D's (I think) for even more healing potential.
If you heal a lot of damage whenever you try ... then you won't need to heal as often ... so the Speed line becomes much less important.
Houdani wrote:
I highly recommend 4040. The First Aid line will increase how much damage you heal per attempt. The Pharmacology line will let you use up to Stim D's (I think) for even more healing potential.
If you heal a lot of damage whenever you try ... then you won't need to heal as often ... so the Speed line becomes much less important.
H.
Also think about your medic supplier. On starsider I've noted a drop in available crates of stim b's on the bazaar. Seeing I craft my own stim packs I rarely need to buy them, so I don't go hunting vendors, but if I you don't have a regular supplier you may want to take up some crafting to supply yourself in times of need.
I've not seen any stim d's around for a very long time.
I have 16points after novice medic. I need to do RT healing and want to know if 2-1-3-0 is even worth having? I have 4000 TKA so wounds,disease,poison and such are irrelevant. I would like to be able to heal about 800 damage per heal. If I buy good-great stimpacks will this be possible with the above template? This is for PVE, not PVP and I am a master swordsman with high mind, brandy and always buffed.
Thanks
-Satori
smolotov wrote:
Or would 1040 be even better?
I believe this would be better. It's much easier to get average quality stim c's with base heal around 500 that would heal for around 800 than it is to get a stim b to do that when most stim b's I see are around 350 or less, and you'd requiring it the heal to get a roll of 2x every shot.. not gonna happen reliably anyway.