Medic Archive

Thread: Healing Speed?

nomorenix
Sat May 08, 2004 1:59 am
#1

How muchquicker can you heal with each level of diagnostics? Im trying to decide between 2/2/4/0, 3/1/4/0 or 2/3/3/0




Zin
Teras Kasi | Rifleman

Travin64068
Sat May 08, 2004 5:17 am
#2






nomorenix wrote:

How muchquicker can you heal with each level of diagnostics? Im trying to decide between 2/2/4/0, 3/1/4/0 or 2/3/3/0





I would recomend going 2/2/4/0 as it's hard to notice a difference in speed. The Pharm 4 will allow you to use Stim-D's. I have 2 characters one is a Master Doctor and the other is just Novice Medic and the difference is not that significant.


- Travin




Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
(Sunrunner)
Obata
Sat May 08, 2004 11:58 am
#3

I agree with Travin. Go 2/2/4/0. The difference between diag 2 and diag 3 isn't much and the ability to use 40 skill stim Ds and Es is a huge plus, especially if you are usually buffed.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Houdani
Sat May 08, 2004 1:42 pm
#4

My vote is for 3140. Putpoints into First Aid before puttingpoints into Diagnostics.

The First Aid tree will let you heal more damage every attempt. If you heal a lot of damage each shot, then you won't need to heal as often.


H.




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vortexala
Sat May 08, 2004 2:53 pm
#5






Houdani wrote:
My vote is for 3140. Putpoints into First Aid before puttingpoints into Diagnostics.

The First Aid tree will let you heal more damage every attempt. If you heal a lot of damage each shot, then you won't need to heal as often.


H.






I'd have to agree with H.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Obata
Sat May 08, 2004 5:03 pm
#6

The reason to get diag 2, is to get the /drag command. Very useful if you are the medic in a group.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
vortexala
Sat May 08, 2004 6:36 pm
#7






Obata wrote:

The reason to get diag 2, is to get the /drag command. Very useful if you are the medic in a group.






True, but if you're simply going for self-healing, then there isn't really a need for Diag2.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
nomorenix
Sun May 09, 2004 4:22 am
#8

I decided to try 3/1/4/0 to start off and so far im very happy with it.Thanks for the help.




Zin
Teras Kasi | Rifleman

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