Medic Archive

Thread: K, which is better template for healing self

Staveeno
Fri Apr 30, 2004 1:39 pm
#1

K, which is better:


4/0/0/0 medic and using 420 power stim B's with 5 med use, injury treatment +75


or


0/0/4/0 medic and using 950 power stim C's with 40 med use?, injury treatment +5






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Agent001
Fri Apr 30, 2004 2:30 pm
#2






Staveeno wrote:

K, which is better:


4/0/0/0 medic and using 420 power stim B's with 5 med use, injury treatment +75


or


0/0/4/0 medic and using 950 power stim C's with 40 med use?, injury treatment +5









I think you mean 950 power Stim D's, unless your using Janta blood in your C's.....


4000 + 420 Stim B = 735 average heal + cure bleed (/firstaid)


0040 + 950 Stim D = 997 average heal + the ability to load stim dispensor droids (/sarcasm yippee!)


The 0040 with Stim D's would give you a bit higher heal, however, 4000 will also give you bleed healing abilities. The choice is really up to you, as the heals are both on the high end.

Obata
Fri Apr 30, 2004 3:24 pm
#3

I reccomend 2/0/3/0. It uses the same number of skill points and gives you bleedhealing and enough med use to use stim C's.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Staveeno
Sat May 01, 2004 5:01 pm
#4

Yeah, I meant stim D, 2/0/3/0 sounds interesting though, have to see what my stim C's give me. What is a good set of stim C's going to give for an average?




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1k Outside Coronet Correlia

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Pahdbacca
Sat May 01, 2004 10:54 pm
#5

At the very least 600+



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RomulusOjibwa
Sun May 02, 2004 6:55 pm
#6

I would definatly have to suggest 2/0/3/0 to you, you can heal pretty darn decent at this lvl for the points invested.
EATENG
Sun May 09, 2004 9:06 am
#7

and also cure some pesky mind bleeds i might add



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