Medic Archive
Thread: Tend Wound Command
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CTRL_ALT
Fri Dec 24, 2004 2:07 pm
#1
Hello, I couldn't quite find this in the clicky guides. I was wondering if the /tendwound command was affected by any mod, like Wound Healing or something.
EnderStarfall
Fri Dec 24, 2004 4:37 pm
#2
Ok /tendwound is affected by the Wound Treatment and Wound Treatment Speed mods. So yes a Doc using /tendwound will heal with it for more wounds and do it faster. Also /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ).
Hope this helps.
CTRL_ALT
Sat Dec 25, 2004 8:49 am
#3
Thank you
I'm only novice medic and use it for healing myself...so was just wondering if I should pick up some bio-enhanced clothing to help myself out. At novice it seems very random and varied healing power.
Kryxal
Sun Dec 26, 2004 8:54 am
#4
Really, /healwound is always better ... try to get or make some meds.
CTRL_ALT
Mon Jan 03, 2005 7:28 pm
#5
I'm too cheap for meds, not enough time to find them. I just need a little test...and with no modded clothing I had better healing than with no modded clothing. I am now unsure if /tendwound is affected by Wound healing mods.
Obata
Wed Jan 05, 2005 11:39 pm
#7
It is affected by your wound treatment modifier. As a master doc, I can heal a lot more wounds with it than I could as a medic.
CTRL_ALT
Thu Jan 06, 2005 6:33 am
#8
Obata wrote:
It is affected by your wound treatment modifier. As a master doc, I can heal a lot more wounds with it than I could as a medic.
But does modded clothing affect it? Because it seems that it doesn't at all...even at +40.
Obata
Thu Jan 06, 2005 12:06 pm
#9
Clothing can only give you +25, so at +40, 15 is wasted. The BE clothes do work, up to the +25 cap. There is a randomness to wound healing, so if you want to test the difference, you need to do a large number of trial heals.
CTRL_ALT
Fri Jan 07, 2005 1:31 am
#10
Obata wrote:
Clothing can only give you +25, so at +40, 15 is wasted. The BE clothes do work, up to the +25 cap. There is a randomness to wound healing, so if you want to test the difference, you need to do a large number of trial heals.
I have been testing and recording...tendwound seems unaffected by the clothing. +25 is a 500% increase in wound healing compared to my novice skill. Shouldn't that at least do a little bit better on average than with no clothing?
TheStarWarsKid
Thu Jan 20, 2005 9:05 pm
#11
If by random you mean healing any pool it chooses, that's because you're probably just typing "/tendwound".
If you type "/tendwound health" it will heal health wounds, and it works withall the other stats (other than mind, of course)
Obata
Fri Jan 21, 2005 12:11 pm
#12
TheStarWarsKid wrote:
If by random you mean healing any pool it chooses, that's because you're probably just typing "/tendwound".
If you type "/tendwound health" it will heal health wounds, and it works withall the other stats (other than mind, of course)
That's not the randomness I was talking about. There's a random factor in how many wounds are healed with each use.
TheStarWarsKid
Sat Jan 22, 2005 1:15 am
#13
Oh, I see. I see it too, sometimes I'll heal 50 wounds, and sometimes I'll heal 20. It's weird.
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