Medic Archive

Thread: TestCenter v0.110534 Feedback Thread

MasterNerfSlayer
Fri Jan 28, 2005 7:32 pm
#1




Profession Combat Medic, Doctors and Medics


  • The total amount of time delay between Medic wound healing has been reduced to a third of the original delay.

Ok, feedback on the changes to Medic is requested here.

Message Edited by MasterNerfSlayer on 01-29-2005 12:34 PM




RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

Jagii
Sun Jan 30, 2005 11:20 am
#2

As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).

= Andrew
Chilastra.Palacek



"There's nothing to talk about, Becky. I'm ugly, boys don't like me, and that's it!!"
MasterNerfSlayer
Sun Jan 30, 2005 3:42 pm
#3






Jagii wrote:
As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).

= Andrew
Chilastra.Palacek





I think you're thinking of Doctor there... no poison/disease/fire healing in Medic...




RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

Obata
Sun Jan 30, 2005 5:53 pm
#4






Jagii wrote:
As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).

= Andrew
Chilastra.Palacek





Doctors still heal wounds faster. I reduction to 1/3 its current timer brings medic wound healing down to about 10 seconds. With the wound treatment speed line, docs will be healing wounds as fast as we heal damage now.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
TheStarWarsKid
Sun Jan 30, 2005 10:28 pm
#5

Hey, it's a HUGE jump from how we healwounds now, what is it, like 15 seconds or more?

I personally think that this is a great hotfix (I guess that's what you call it)



Itharr
Master Rifleman, Master Pistoleer, Alliance Ace Pilot
Ajihad Garrow
Master Architect, Master Artisan

Travin64068
Mon Jan 31, 2005 6:19 am
#6

All the patch notes look good. I remember when they first nerfed house storage and they said it was a temporary change. I have too many resources saved up for the houses I have. Speeding up the wound healing will allow medics to heal more people in a shorter time and (hopefully) get more tips. I think this is a step in the right direction for SoE. It seems that they are starting to listen to what the players want.


- Travin



Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
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CalArsou
Mon Jan 31, 2005 3:32 pm
#7

Yeah, this is nice for Medics as you only have a 10s wait for wound heals. Still a bit, but not forever . For Docs, this is pretty nice as Master Docs on a... 5s timer or so for wound heals, yay.



Aen'ene Escaa
g Master Medic // Royal Security Forces Ace

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FeistySheister
Mon Jan 31, 2005 4:08 pm
#8

Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!!

Hehe j/k. two thumbs up for this improvement.


/burstrun rules!!! (wish my droid had it too...lol)


--Seepatay



Seepatay Cleepa
Forsaken Weetawd Decipherer of the Chawklet B.F.F. Mohof Code
-ELITIST IMPERIAL /FLO 6 MACRO LOVER-
[Quiet Observer] "Proud Supporter of /Kick 'em While They're Down" [Brain Ninja]
.: a z a l u s...m u r i s h i n i :.
MyT_Chicken
Mon Jan 31, 2005 4:32 pm
#9






FeistySheister wrote:

Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!!

Hehe j/k. two thumbs up for this improvement.


/burstrun rules!!! (wish my droid had it too...lol)


--Seepatay






You should be healing wounds if your getting killed by a jedi. You should be healing Damage, and that isn't changing.




h Egri p
§ If you don't know; you'll find out soon enough! §

FeistySheister
Mon Jan 31, 2005 4:39 pm
#10






MyT_Chicken wrote:





FeistySheister wrote:

Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!!

Hehe j/k. two thumbs up for this improvement.


/burstrun rules!!! (wish my droid had it too...lol)


--Seepatay






You should be healing wounds if your getting killed by a jedi. You should be healing Damage, and that isn't changing.



I do heal damage, but I also take havla and burstrun around with my droid out just in case I need to heal wounds. It's stupid I know, but I try to be as prepared as possible for that one in a million chance that I might pull it off before I become a notch in some jedi's belt. Tk isnt enough to save me...so Iguess it just makes me feel better to have all my doc skills at my disposal since thats about all Im good for in pvp.




Seepatay Cleepa
Forsaken Weetawd Decipherer of the Chawklet B.F.F. Mohof Code
-ELITIST IMPERIAL /FLO 6 MACRO LOVER-
[Quiet Observer] "Proud Supporter of /Kick 'em While They're Down" [Brain Ninja]
.: a z a l u s...m u r i s h i n i :.
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