Medic Archive
Thread: TestCenter v0.110534 Feedback Thread
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MasterNerfSlayer
Fri Jan 28, 2005 7:32 pm
#1
Profession Combat Medic, Doctors and Medics
- The total amount of time delay between Medic wound healing has been reduced to a third of the original delay.
Ok, feedback on the changes to Medic is requested here.
Message Edited by MasterNerfSlayer on 01-29-2005 12:34 PM
Jagii
Sun Jan 30, 2005 11:20 am
#2
As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).
= Andrew
Chilastra.Palacek
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).
= Andrew
Chilastra.Palacek
MasterNerfSlayer
Sun Jan 30, 2005 3:42 pm
#3
Jagii wrote:
As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).
= Andrew
Chilastra.Palacek
I think you're thinking of Doctor there... no poison/disease/fire healing in Medic...
Obata
Sun Jan 30, 2005 5:53 pm
#4
Jagii wrote:
As a medic, I like it.
As a former field surgeon, I'm wondering if the wound treatment speed branch could use a new name. Now the main focus of that branch seems to be poison/disease/fire healing (if I remember correctly).
= Andrew
Chilastra.Palacek
Doctors still heal wounds faster. I reduction to 1/3 its current timer brings medic wound healing down to about 10 seconds. With the wound treatment speed line, docs will be healing wounds as fast as we heal damage now.
TheStarWarsKid
Sun Jan 30, 2005 10:28 pm
#5
Hey, it's a HUGE jump from how we healwounds now, what is it, like 15 seconds or more?
I personally think that this is a great hotfix (I guess that's what you call it)
Travin64068
Mon Jan 31, 2005 6:19 am
#6
All the patch notes look good. I remember when they first nerfed house storage and they said it was a temporary change. I have too many resources saved up for the houses I have. Speeding up the wound healing will allow medics to heal more people in a shorter time and (hopefully) get more tips. I think this is a step in the right direction for SoE. It seems that they are starting to listen to what the players want.
- Travin
CalArsou
Mon Jan 31, 2005 3:32 pm
#7
Yeah, this is nice for Medics as you only have a 10s wait for wound heals. Still a bit, but not forever
. For Docs, this is pretty nice as Master Docs on a... 5s timer or so for wound heals, yay.
FeistySheister
Mon Jan 31, 2005 4:08 pm
#8
Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!! 
Hehe j/k. two thumbs up for this improvement.
/burstrun rules!!! (wish my droid had it too...lol)
--Seepatay
MyT_Chicken
Mon Jan 31, 2005 4:32 pm
#9
FeistySheister wrote:
Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!!
Hehe j/k. two thumbs up for this improvement.
/burstrun rules!!! (wish my droid had it too...lol)
--Seepatay
You should be healing wounds if your getting killed by a jedi. You should be healing Damage, and that isn't changing.
FeistySheister
Mon Jan 31, 2005 4:39 pm
#10
I do heal damage, but I also take havla and burstrun around with my droid out just in case I need to heal wounds. It's stupid I know, but I try to be as prepared as possible for that one in a million chance that I might pull it off before I become a notch in some jedi's belt. Tk isnt enough to save me...so Iguess it just makes me feel better to have all my doc skills at my disposal since thats about all Im good for in pvp.
MyT_Chicken wrote:
FeistySheister wrote:
Yay!! Now I might get 3 healwounds in instead of one before a jedi kills me!!!
Hehe j/k. two thumbs up for this improvement.
/burstrun rules!!! (wish my droid had it too...lol)
--Seepatay
You should be healing wounds if your getting killed by a jedi. You should be healing Damage, and that isn't changing.
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