Medic Archive
Thread: Medicine Use CA's? Do they exist?
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Pestcontrol
Fri Feb 04, 2005 12:31 pm
#1
I Have changed my template to include medic 4040 with the hopes of using some stim pack D's. The ones i have seen are medicine use 41. My current medicine use skill is 40 at 4040 medic. I have never seen a medicine use skill attachment before. Do they exist? Can Stim D's be made to have a lower medicine use requirement?
Pestcontrol
Fri Feb 04, 2005 12:39 pm
#2
Nevermind. They dont exist. those that do dont work and never will. bummer. now if i could only find out if Stim pack D's can be made with a lower medicine use requirement. I need them to be med use 40...
Travin64068
Sat Feb 05, 2005 1:46 am
#4
Yes, with good resources Stim-D's can be made with a Med Use of 40
- Travin
Obata
Sun Feb 06, 2005 12:08 pm
#6
PoppinFresh103 wrote:
Haven't tried them recently since I've always had master doc, but as of February med use tapes worked
No, they don't. They didn't then either. Med use tapes were disabled in beta. They show an increase to your med use skill in your skills window, but it's a false reading. It won't let you use any meds that are higher skill than you earned in pharmacology or doctor's medicine knowledge.
PoppinFresh103
Sun Feb 06, 2005 1:14 pm
#7
Haven't tried them recently since I've always had master doc, but as of February med use tapes worked
Imed
Tue Feb 08, 2005 6:02 am
#8
As a matter of fact, stim E's can be made with a med use of 40.
true but you are better off getting some experimented stim d's they will come out better than the E's.
I have an old school jacket thats +11 to med use i wish it worked 
Obata
Tue Feb 08, 2005 8:10 am
#9
Imed wrote:
As a matter of fact, stim E's can be made with a med use of 40.
true but you are better off getting some experimented stim d's they will come out better than the E's.
I have an old school jacket thats +11 to med use i wish it worked
Not so, I make 40 med use stim E's that are 1100 heal rated. Stim D's will be will under 1000.
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