Medic Archive
Thread: Questions to the medic's
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Donta
Fri Feb 11, 2005 6:15 pm
#1
What do the stim d's with 40 medic uses heal for? I'm 4,2,0,0 medic using stim b's and I'm thinking of changing it to 2,0,4,0 medic to use stim d's.
Donta
Obata
Fri Feb 11, 2005 6:20 pm
#2
A good master doc can make 40 med use stim E's that heal for 1100+. I would highly advise switching to 2040.
Pahdbacca
Sun Feb 13, 2005 3:02 pm
#3
There is no exact formula for how much damage a small stimpack can heal.
Part of it is based on your injury treatment mod (from the first aid line) and part of it is the power of the stims.
I have a screen shot of Pip using a 1200ish power small stimpack E healing for 2600ish damage while wearing +25 injury treatment BE clothing.
If the formula for the maximum amount of damage healable is...... Stim power x ((injury treatment skill +100)/100) then pip would be able to heal for..... 1200 ((125+100)/100) = 2700 damage.
The problem is, is there is a random number thrown in there somewhere. Sometimes I see a stim heal for a bit less than what it is rated at. Sometimes I see it heal for almost twice what it is rated at (with pip).
Zhose, who has novice medic and a injury treatment skill near 5 (i think),rarely heals for more damage than what his stim B is rated at.
Pahdbacca
Sun Feb 13, 2005 3:03 pm
#4
Obata wrote:
A good master doc can make 40 med use stim E's that heal for 1100+. I would highly advise switching to 2040.
Oh, yeah......and what he ^ said
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