Medic Archive
Thread: Looted Damage Stim-packs
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AlaManQ5
Wed Mar 16, 2005 11:08 am
#1
I was out looting random NPC's when I came upon a small spawn of Rogue Corsec Troopers. After killing and looting them, I found a 2 use Damage stimpack in my inventory, that healed 223 H, A, and Mind, with a med use of around 43. After some more killing and looting, I got a few more of these packs, with med uses in the high 40s and varying heal amounts.
these would be good in pvp with the many combat/medic templates out there, as well as Pve. I was just thinking you guys would want to know. 
Combat_Medic_to_be
Wed Mar 16, 2005 11:21 am
#2
You say they had a mind heal on them? Sounds like these got left in the loot tables from beta to me. Never heard of them before, not sure they're even useable or if the mind heal would work. If it does you could sell those for alot I'm sure.
Happymob
Wed Mar 16, 2005 11:44 am
#3
These have always been around. They generally don't heal for enough to make them worthwhile for anything other than an emergency mind heal.
MyT_Chicken
Wed Mar 16, 2005 12:05 pm
#4
You use to get these when you picked up Novice Medic. I've only seen then drop off Imperials...but yeah they are nice, but not really worth it in PVP. Yeah they help some, but a CM will do way more healing power then these stims. Plus everyone knows mind is the only "un-healable" pool, so even if you hit the person for 300ish, in most cases that just save the person from 1 more attack.
Could be good, but PVP is usually to fast paced for these to make a difference, I personally save then for high-end PVE when I can't use equalibrium.
Obata
Wed Mar 16, 2005 12:32 pm
#5
These are given as rewards in the Singing Mountain TP as well. The reward ones heal for more than the typical looted ones.
jseph
Thu Mar 17, 2005 1:15 am
#6
Thanks a lot for the info! I'm going to get a couple of those. Buddy of mine who just started could use those.
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