Medic Archive

Thread: Master Medic enough?

Numtini
Mon Jul 14, 2003 1:00 pm
#1

I'm a tailor. But sometimes I'd just like to tag along with my friends and be useful for something. I'm wondering if a medic skill is for me.With my first now dropped character I found myself healing more in combat than I fought and I've played a cleric/healer type in past lives.


I have enough skill points to hit master medic (or to hit master carbiner). Is MM sufficient healing for the field during combat or do you really need to be a doctor/combat medic for that? Is healing in combat viable as your sole "adventuring" skill? (This would leave me with no combat skills.) Are medics in demand or not?




Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
Elenora
Mon Jul 14, 2003 1:08 pm
#2

if all you want to do is heal and dont mind healing up close, stick with master medic and buy packs from doctors...


Stim D is quite powerful enuff to deal with all but the more hp intensive pets...for PCs, stim D is enuff...


CM is nice if you like to have ranged and AOE heals and maybe some dot/disease ability...


Doctors excel at wound healing not damage healing...especially in a med center where they get healing bonuses...no one can heal wounds like a doctor...Ihave treatment 4 and heal for about 200 wounds at a time with pack Cs....




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
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