Medic Archive
Thread: Master Medic enough?
I'm a tailor. But sometimes I'd just like to tag along with my friends and be useful for something. I'm wondering if a medic skill is for me.With my first now dropped character I found myself healing more in combat than I fought and I've played a cleric/healer type in past lives.
I have enough skill points to hit master medic (or to hit master carbiner). Is MM sufficient healing for the field during combat or do you really need to be a doctor/combat medic for that? Is healing in combat viable as your sole "adventuring" skill? (This would leave me with no combat skills.) Are medics in demand or not?
if all you want to do is heal and dont mind healing up close, stick with master medic and buy packs from doctors...
Stim D is quite powerful enuff to deal with all but the more hp intensive pets...for PCs, stim D is enuff...
CM is nice if you like to have ranged and AOE heals and maybe some dot/disease ability...
Doctors excel at wound healing not damage healing...especially in a med center where they get healing bonuses...no one can heal wounds like a doctor...Ihave treatment 4 and heal for about 200 wounds at a time with pack Cs....