Medic Archive
Thread: What should I have done?
I am a newb medic. I was healing some people in a hospital and ran out of medicine. The first guy I told this too who wanted a complete heal offered me 200 for heal, I said I had to go buy some medicine. I am still not enough of a crafter to make my own (almost there though). I used up the 20 med kits cost me like 150 so. So I make 50 bucks and got some exp.
The next guy came up I told him I was out of medicine. He didn't want to pay me much so I couldn't afford the medicine. He said to /Tend instead, and obviously this would have damaged my Mind and Focus and cause battle fatigue. I wasn't willing to do it at that point. I didn't know him and he was rude about it. He says "That's your JOB, man!" I'm like, "find another medic man". In retrospect I'm not exactly sure what I should have done. I think its a shame to heal someone, get no exp and get damage for it, just cause it's my "job".
What do you all think I should have done? I'm a newb, so I'm learning and I guess I don't know the proper medic ethics yet.
Wice Oni, Novice Medic
well if you are out of meds, best to either leave the hospital and make some or go buy some...
sitting in the hospital might be taken that you are currently healing which you arent.
But even so, the 2nd guy's conduct was inexcusable. tell me to /tendwound is ridiculous...
but id advise u to stay out of the medcenter if u have no med packs to heal with and dont wanna use /tendwound...
next time tell a guys like that, " im out of packs and money, but if u buy some packs and give them to me, I'll be more than happy to heal you." If he doesnt wanna pay, then its his problem...
as for being a newbie and not having money or resources, what i recommend you do is this...
go learn artisan, and get a artisan to make u a flora and mineral tool, most will do so free of charge. Then go find some resources for your packs...then go craft...
you can always train to survey IV and surrender out of it when u need to the skill points later.
Well, if you were healing wounds, /tendwound does give xp. It's very difficult to do for long stretches, though, so it's worth warning your patients about. And if they want it done faster, they can wait for you to go get or make woundpacks.
If there are other patients waiting, and you have woundpacks that can help them, it'd be unreasonable for someone to expect you to /tend them (and thereby slow down healing for everyone else).
Ignore 'em...people who are rude can /bite ya =)
Never feel like you owe a stranger anything in a MMO game - you will end up a miserable wretch. You owe yourself and your friends fun - and that's it.
Here's another voice of agreement that the guy was a complete jerk. One might have pointed out to him that "a job" is something one does for money... what he wanted was charity, and his attitude wasn't doing anything to get it for him.
Because of the bug that sometimes prevents our secondary stats from regenerating, I don't use /tend, period. It's just a self-defeating cycle of mental wounds and slower regen rates until I'm effectively unable to heal at all, with no assurance as to when my stats will return (logging usually does the trick, but not always). And while /tending may benefit one character in the short term, it's hurting more in the long term by removing my ability to help them.
As for ethics, we all have our own perspective on what a medic's "duty" is... there's no consensus. Most of us do it from a desire to help other players, but a medic can hypothetically be as mercenary as a bounty hunter, if that's what a player decides. Bottom line, though... you are never required to heal someone, whether it's because you're out of meds, or unwilling to do it for free, or just plain don't like him. Role-playing aside, this isn't the real world... no lives are being lost or pain suffered... so real-world medical ethics need only be applied as an individual medic sees fit and enjoys enacting.
If someone wants another player to help him, he needs to work with that player, and that includes getting healing from medics. Because, medics or no, we don't owe anyone our services any more than they owe us.
Brad
The crazy thing is that for 100 credits he could train Novice Medic and /tend himself at the same rate as you could. People are so stuck in the class-based mentality. It's not your "job" to heal him, it's his job to learn how to play the game properly instead of acting like he's restricted to one profession.
I'm on the newest server, Valcyn. I was the first Surveyor in my city, one of the first Engineers, and then I trained Novice Medic, NoviceMarksman and Novice Scout. Ican make and sell harvesters, tweaked CDEFs, bone armour, clothes ... oh, and medicine (B packs, C stims). I run aroundfighting tough mobs, harvesting their corpses, healing for 750s,making camps, and having a hell of a lot of fun.
I went to the hospital to train Novice Doctor todayand the same Novice Medics from the first week were still sitting there 24/7 doing /tendwound and begging for tips to buy resources. Almost none of them had trained in any other skill, or joined combat groups to heal damage. And their patients were still sitting there waiting, whining and being generally clueless under their Novice Scout, Novice Marksman and Novice Brawler titles with 200+ unspent skill points!