Medic Archive

Thread: Medics, Resources & Macros, the how-to

AmidEpoc
Sat Jul 05, 2003 3:58 am
#1

One of the biggest problems with being a medic is obtaining the raw materials you need to make the stim and woundpacks. Fortunately if you're on a relatively stable connection you can some extent automate the gathering of resources until you're able to set up harvesters.

The first step is to train in novice artisan and obtain a flora, mineral, chemical, and water survey kit. Use them to find the appropriate organic, inorganic, chemical and water in your area.

Now comes the macro part.

Load up windows notepad (found in your accessories directory in your start menu)

Create a new text file with the following line in it...

automine: /stand; /sample; /pause 300; /sit; /pause 120;

Next highlight from /stand --> /pause 120; then copy and paste it about 20-30 times.

Save the file as macro.txt in "Program Files/StarWarsGalaxies"

Load up the game. Open your survey kit and survey for the resource you want to aquire. do a quick /sample to make sure you're mining what you THINK you're mining then stand up. Now type /load macro.txt to load your macro file. then type /automine to start the macro.

Now you can craft (Yes you can craft most stimkits and woundkits while you're sampling and you can do it faster if you have 2 or 3 chemical and food crafting kits), talk, socialize, while your macro effortlessly and efficiently keeps mining over and over and over for you even if you need to take a quick bio break, watch tv, etc.

I'm not what the terms of service are as far as starting this thing up and then going to bed so that's not recommended but it sure does take a lot of the tedium out of mining while you are present so it's very useful to know. It won't replace harvesters but it does replace the tedium of manual sampling.

Cheers.
Adelic
Sat Jul 05, 2003 7:39 am
#2

Cool I'll have to try that, thanks
Zerona
Sat Jul 05, 2003 9:46 am
#3

Semi releated question, as I'm working on some medic related macros.


I have been using /healwound health and /healdamage for some time now and really like how it works. However, now that I can make Sim-Bs and Wound-Bs, I find that it seems to randomly take from both As and Bs when I use the generic commands. This is bad because I would rather save As for general healing and Bs for combat. Similarly, I would like to use Bs on people with heavy wounds and As on those with light wounds.


Is there anyway to specify which pack type to use. I would rather not have to place a specific pack in the toolbar because the management of them is a hassle and can take up precious time in combat if you run out.



Any ideas?


Thanks




Zerona - Intrepid Master Doc/Pistoleer
PlasticBoy
Sat Jul 05, 2003 9:55 am
#4

Nope, your only option right now is to place specific packs in your hotbar.



--
Ackava Doci, Master Combat Medic
Visit the SwgWiki at http://plasticboy.com/swgwiki
Zerona
Sat Jul 05, 2003 11:12 am
#5

That's too bad. Thanks for the reply though.



Zerona - Intrepid Master Doc/Pistoleer
UrbanContra
Sat Jul 05, 2003 11:22 am
#6

Put the ones you dont want to use in a container



Gromax / Tarquinas / Jack of All Trades
AmidEpoc
Sun Jul 06, 2003 10:58 pm
#7

That's a pretty darn good idea.
Nivarra
Tue Jul 08, 2003 3:45 pm
#8

The macro idea is great, BUT....


How do you stop the macro when you need to get going again before it runs out?

Diabolist
Tue Jul 08, 2003 4:55 pm
#9

As a medic,I'm not sure I see the point of standing, sitting, and waiting around.

Take the best stim you have, and when your action gets low, heal yourself while sampling. It doesn't interrupt the sampling process, you stand for a second, then kneel back down.

If you do want to create an afk macro/alias, just put heal commands in there. Stopping and resting is just a waste of time, use your stims.

Is it a waste to heal yourself with stims?No, the gain in sampling time more than makes up for using a few heals.

Dokmed- (Bria) Tatooine

Maulstrym
Wed Jul 09, 2003 9:28 am
#10

You need to log out to stop a macro like that. I'm pretty sure macro was never intended for this kind of use, prob expecting a change to that.
Elenora
Wed Jul 09, 2003 9:34 am
#11

adding healing macros is a waste of space in the macro line. I am AFK at work for about 8 hrs. my surveying macro seems to run for 4-5 hrs as is...to add /healdamage would just take up a lot of space in the limited command space and waste a lot of packs...used to run a good 8 hrs but had to retime the **edit** thing because of the survey nerf...



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Parna
Wed Jul 09, 2003 10:04 am
#12

What did you retime your setting to due to the nerf Elenora?


I was thinking pause 300 but that may be too long.




Vyktr Parna

Future Combat Doctor


Elenora
Wed Jul 09, 2003 10:09 am
#13

my sample pause is 420 and my rest pause is 240


I tried it last night seemd to work nicely...


Got 900 resourceson a 70% spot...down from the 1800 i could get before the nerf, but oh well...




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Page 1 of 2
Previous Next