Medic Archive
Thread: Having a hard time with a character template..
I'm being really dumb about how the skill point system works.. I have two ideas and not sure how to work em. I want medic skills and be able to heal my comrades in secure tents. I want to be able to move quickly over terraine. I want to be able to hunt and gather resources, so surveying as well.
So, perhaps a full medic, full scout, pistol specialist, survey specialist or whatever it's called.
Then was told a full medic, ranger, and pistol specialist might work? Will survey?
My goal is NOT to be the ultimate fighter, but a little bit of background help in an adventure.
some people thing that scout is important to medic..
i personal would save the points and just sruvey for organics...
but some people think its a waste to no harvest the animals you kill..
oh well
Master medic is nice...its nothing extraordinary..u gonan have to hit the CM lines and doc lines for really good healing...
SO my advice is if you dont need to master medic..
save your points and only work on FA and Pharm. forget diagnostics and chem...jut buy ur packs because you will never make that great packs compared to the doctors.
Lol this may also solve you survey problem then..no need to really sruvey if you arent crafting...
If you are only getting medic to heal with a bit of healing...stick with FA and Pharm and save your points