Medic Archive
Thread: Using Stimpacks and medpacks out of your backpack
Thanks alot, I just got out of Pre-Med myself to become a Master Medic. I cannot wait for crates then.
I have the wound pack in my main inventory and drag it to one of the F keys, then drop it in my backpack. The background on the F key turns to black but I can still use it.
For drive-by healing of artisans, entertainers and people in town I jsut have my backpack open and moved to the side of the screen. I wantder around looking for people with white bars and then double click the med in my backpack. I have a satchel for wound medicine and I have that open in my inv so if someone has a lot of wounds I just double click to heal the wounds. Comabt is differnet but for in-town healing this is good enough for me.
I definately recommend satchels for keeping stuf organized, one for resources (have to move to inv to use them but great for storage), one for survey tools, one for enhance meds, one for state meds, one for damage meds, also keep abackup crate of stims in inv for emergencies and long hunting trips ![]()
I keep the pack open at all times near my group ham bars. select the person I want to heal and radial the med.
This allows me to keep a mix of medicines in my pack (A-C stims, and assorted woundpacks)... and I can use the level I need to use. None of the messy random use that /healdamage hotkeys cause... Lets me save my hotkeys for all my combat moves and other trickery.
> I understand that you can map them to hotkeys, but that gets kind of messy.
I've seen this a lot today on various threads. What's messy about it? I've been using this method for a week.I setup shift-f2 thru shift-f7 with the various woundpacks, and they work just fine. Never a need to go into my pack unless it runs out of hits.
-Taiv
Master Medic, Tyrena, Corellia, Ahazi
Hotkeys messy? How? I think that's the only way.
I'm a master scout w/ novice medic and I figured that out weeks ago.
I have a satchel labeled "Medical Satchel" filled with stims, I hotkey one while the packs open then close it all and viola! Instant healing,
I use the same satchel/hotkey combo for my traps
much neater
/healdamage has several problems. One is, it won't use meds out of your backpack. Which is what this thread was about in the first place.
Another problem is, it will (randomly?) use any med you have. Healing someone with only slight damage? It will use a charge of your stimpack D. Healing someone with 1500 wounds? It will use your woundpack A.
So, hotkeys are better sortof, but I agree it is WAY to messy. If you are a doctor you have 6 kinds of wounds to heal, woundpacks A B and C, and then stimpacks A B C D. If you can find a way to hotkey all that I'd love to see it. THEN THEY RUN OUT! ARGGGGG and you have to rehotkey 340 different meds. Not cool at all.
I'd like an option to make a health woundpack B hotkey that sticks around even if you run out of them, and searches recursivly through all your bags/backpacks.