Medic Archive

Thread: Whats the bare minimum needed to use C's ?

Glum_Moonfist
Thu Sep 18, 2003 4:36 pm
#1

I ended up maxing out medic early in the game, but I want to drop some skills for another profession. Whats the minimum trees I need to use C's ?
Whitestar_Krimson
Thu Sep 18, 2003 5:05 pm
#2

If the stim C is experimented down a little bit, all you need to have is Pharm III.



Whitestar
------------------------------------------
WT Pharmaceuticals - NW of Moenia, Naboo (4164, -4124) : Co-Owner
Master Surgeon/Novice Combat Medic/Pistoleer

"While I'm alive, no one in my group is going to see the inside of that clone center!"
Glum_Moonfist
Thu Sep 18, 2003 5:07 pm
#3

I thinkIm going to do that then and drop all my diagnostics. Thanks
Strahm
Thu Sep 18, 2003 10:40 pm
#4

youll do better with higher quality stim B's, lowest C will need 30 skill in healing use which is a crap stim C. For my server anyways. I can get B's in the 400+ range.




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Kisedd
Fri Sep 19, 2003 8:45 pm
#5

Yup, its the biggest joke of the game. An adnanced stim B ismore powerfulthan a stim C requireing next to no pharm skill at all when a stim C needs over 30 unless its experimented down. Either B's are a gross oversight in the med skill tree, or its not really worth to advance when such powerful meds can be created with no skill at all to use.


I've begun to question whether advanced meds should even be in the game since even lowly advanced meds can heal full player stam bars with one shot. What's the point of higher level stims.

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