Medic Archive
Thread: Can craft but not use Stim C?
Hey everyone,
I'm working up the medic tree right now, and i have completed organic chem 4. So I can now make Stim Cs, however, do I have to acquire more skills to use them? I only have the top 3 skills left before becoming a master medic (First aid 4, Pharm 4, and Diagn 4). I had made a few stim Cs the other night, but when I try to use them, I get a message about lacking the skill, and it says "30/33" in the error message.
Do I have to be a master medic to use Stim Cs or what?
Thanks much,
Matt
I recently had to give up Pharm IV. Ever since, I've been trying to find some kind of skill enhancement that I could stick on a piece of clothing or armor to boost myself from 30 to 31 so I wouldn't have to use experiment points on Ease of Use.
Has anyone ever seen an attachment that would do this? or am I just out of luck on that idea?
vortexala wrote:
I've seen Medicine Use Skill Tapes before, they're out there somewhere...good luck finding one
Great.. Now to find someone who can tell me if this would work or not. I keep hearing that those skill enhancement thingsdon't work.
Let me be a bit clearer.
Some enhancements, such as Range or Wound Treatment, you would need somewhere in the range of at least +5 to +10 to see the noticeable difference.
However, an enhancement to Med Use would be immediately noticeable since, if you had 30 Med Use and a +2 Med Use skill mod and then tried to use a 31 Med Use Stim, you would know right off the bat if they actually worked or not...