Medic Archive

Thread: Resources and advanced components

Leconsulat
Tue Sep 23, 2003 10:36 pm
#1

Hi,

Somewhere on this board, someone recommended putting up a bunch of harvesters to get your own materials, as this is much cheaper. Now, I've done this (for Wind Energy, a Metal, a Chemical, and some Organics), and I've sinced reached Organic Chem IV. Now I'm wondering if there's any point keeping those harvestors, as to make any of the advanced components I need very specific materials, that seem to be available on another planet, or a number of other planets, and placing my harvestors all over the galaxy is far more effort than I feel like going to.

Uh, so, my question is what should I do? Kill the harvestors and by the resources for the advanced components, or what?

Thanks.
vortexala
Tue Sep 23, 2003 10:39 pm
#2

Keep your harvesters, because you'll still need good quality Organics and Inorganics to craft better meds. Simply buy the advanced component resources as well.


As you get higher into Doc/CM(if you go that route) then you'll simply need to get specific types of materials. Such as Seeds, Tubers, Berries etc...these you can usually find on your home-planet.




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
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Leconsulat
Tue Sep 23, 2003 11:30 pm
#3

Hmm. At the moment, I'm a long way off Doctor (which is what I'm aiming for) - I'm only 3/0/2/4 in Medic. The amount of non-specific resources necessary is really low - just a few of both in Stimpack Bs - so I'm harvesting a lot more than I need at the moment. Since I don't really know what resources I'm gonna need as a Doctor, I guess I should just sell what I'm pulling up from the ground real cheap (it's pretty crap) and use those funds to purchase the resources for the advanced components. Then, when I hit Doctor, I can worry about getting those resources.
Alila
Wed Sep 24, 2003 2:53 am
#4

eventually you'll want to be harvesting:


-power (a fusion reactor)
-dantooine berry fruit (high capacity flora farm)
-talusian water (high efficiency moisture vaporator)
-lokian wild wheat (high capacity flora farm)
-tatooinian fiberplast (deep core chemical extractor)
-dolovite iron (mineral mining installation)
-small house/part of someone elses house
-food/chem factory


If you're lucky, that's 6 slots right there.. on top of this, I have a harvester for getting general 'organics', a high capacity flora farm, to get high OQ/PE flora and a mineral mining installation for getting high OQ/UT inorganics (usually ore or metal).


That brings the slot-count to 8, and considering it's usually good to have atleast 3 factories, that's all 10 slots accounted for.. and that's only if you're lucky enough to share a house with someone else so you dont need to spend slots on a house also




Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
Moshi-Eclipse
Wed Sep 24, 2003 6:01 am
#5

3 factories if you are selling, if you are the common stim user there is no point in having even 1 factory, when you decide to sell is when it become important that you have 1,2,3,4,5,6,7,8,9,10 or however many you want factories. I have a med. house and a few other harvies, on eclipse there is 900oq wheat so I have 4 harvies on that right now :-)



/check
/faint
/Moshi
MorvenDee
Wed Sep 24, 2003 12:51 pm
#6

If you are prepared to put the effort in, it's worth harvesting the advanced resources ONCE each in very high volumes when they are available with good statistics, so that you have a massive stockpile that will take many months to consume. It will take multiple harvesters and a lot of cash/power, but when it's done, it's done.



Tale
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