Medic Archive

Thread: Medic Missions?

Spartanghost
Sun Jun 29, 2003 6:26 pm
#1

Think there will ever be medic mission terminals? Doctors should have an opportunity to get wealthy just like in StarWars. We should be living in the Master Suites.
Scorus
Sun Jun 29, 2003 7:53 pm
#2

I don't know that we need medical terminals but it would be great to be able to get a medic equivalent to entertainer's 'gigs'.

Scorus



Scorus
Evajoh
Thu Sep 25, 2003 1:40 pm
#3

Is it just me or are there no Medic type mission terminals?


It seems all the other classes have them, why not medics? Surely the Dev's can come up with missions for medical personel. It would be nice to be able to get XP in other ways besides sitting in the MC. I offer the following as examples:


1. A mission to go to coordinates out side of town to heal someone too sick to make it to the city MC.


2. A mission much like Artisians for medical crafting some experimental or illegal drug.


3. A mission to find a specific medical herb or other organic resource.


4. A mission to heal a certain number of Faction members.


5. A mission to find the source of a disease (creatures) and eliminate it.


6. A mission to take DNA samples/diagonse a certain number of a profession for a study.


I thought of these in less than 10 minutes. If I can do that I am sure it would be easy for the Dev's to come up with many more and work out the details of each. It would also be a good way to earn credits rather than depending on tips (like entertainers). Medics seem to get tipped way less than entertainers anyway.

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