Medic Archive
Thread: Med use 20 b's
What would everyone think of this? As it stands, anyone who gets novice medic can use any of the stim or woundpack b's. I think raising the skill would add value to higher up stim and woundpacks, and as with any of the other packs, the skill use could be experimented down.
Staupsiex
Master Doctor
Master Medic
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I am basically for this (though it would cut out some of my stim B sales as a few people would just surrender novice medic).
Here are 2 other alternatives:
1) Allow Stim A's to be used by anyone.
2) Remove the liquid suspension from the Stim B crafting schematic (which would take off 20 from the basic Stim Bs, 100 from average Stim Bs, and 160 to 180 from the uber Stim Bs).
I don't knwo which option is best, but I don't like the fact that much of the benefit of the medic tree (perhaps most) is available in just the novice box.