Medic Archive
Thread: Skills/abilities needed for Stimpack C?
What medic skills do I need in order to use Stimpack C's? I don't need to make them, I just want to be able to use them. Someone told me I just need First Aid IV and Pharm IV. Is this true?
Thanks,
Pipo - melee combatant in need of quick heals.
You need 32 points of Medicine Use ability, unless the crafter experiments the requirements downwards for you.
That means you need Pharmacology 4
OR
Pharmacology 3 and a stat enhancer that adds +2 to Medicine Usage
all u need is med use to gain access to higher packs...
FA just increases the amount u heal for per pack
Is there a list available that shows you what you can use vs your medicine use skill? Just curious... it doesn't make sense to me at all since I have never made medicine so would rather just see a standard list that is set up to show what stimpaks you can use w/ what lvl of medicine use skill. Thanks!
Hey guys, I was wondering the same thing. I am master medic, but I only want to keep the ability to make and use Stim-C. If i drop everything but Pharma IV and Orgo IV, will the Stim-C pack still heal effectively? Also, what do I need to keep to use action and health woundpack - B?
--Myrial
If you drop First Aid and Diagnostics, you will still be able to use those packs, but you won't heal as effectively as you would with those abilities.
The First Aid line increases the amout that you heal for.
The Diagnostics line decreases the amount of time you need to wait between heals.