Medic Archive
Thread: Bleeding and a new med pack called...
A BANDAID!!!
lol
joking but seriously..if they not gonna fix /firstaid to scale with ne skills in the medic line,
how about making a master medic schematic for a bandaid!
you get it at master medic, med use is 50 (master medic med use) and it stops one bleed in one shot...multiple bleeds will require more applications...
hahaha that would make too much sense...what am i talking about...i must be crazy...
How about a cauterizing tool much like surgeons use? Maybe require a medical bot or make it something with charges if you want to get other artisans involved.
Several levels of the skill would be fine with me too.
I can see it now.
medic: "Hold very stillbetween the next attack. My droid is going to applya hot branding iron to that bleeding head wound of yours."
Be careful approaching a Wookiee with a tourniquet, they get jumpy =P
have u guys seen the commericials for hte new liquid bandaid?
so make a canister of it and dump it over the patient...no more bleeds lol
man i should be a dev
NEO.. Dah nah nah nah nah... SPORIN...
kung pow, sorry, had to
The idea makes far too much sense to ever hit a game, though.
Guys, the type of bleeding that makes you drop dead from blood loss is not the type of bleeding that can be stopped with a bandaid. These are wounds that are bad enough that the person will often be dead within two or three minutes without several applications of firstaid my a medic. Knee scrapes and papercuts need not apply.
did u even read my post?
it was humorous but serious...
medics need to stop bleeds more effectively..they actaully need something to stop a bleed i 1 try not 5-6 as it is now...or even 8-10 as it is in PvP...
called it what ever u want..i just thought bleeding should be stopped by a bandaid...
hmmm someone doesnt have a sense of humor...
come on this game is so screwed up, i gotta make my rants funny now cuz ive put so many up on the board...