Medic Archive
Thread: will this droid work?
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charlie5266
Sat Aug 02, 2003 7:44 pm
#1
i've got a bounty hunter droid (a dz70 i think) that has a med module in it. the med module's rating is 80, which i hear is pretty high. how do i use that med module in the droid? i thought that if i just had the droid out near me that it would help my healing, but it doesn't seem to have any effect. the weapon crafting station in it works fine (i can experiment on weapons with it out), but the med module doesn't seem to do anything.
i can heal wounds with the droid out when i'm not in a camp or hospital so that part of the med module works.
SemperInAngaria
Sat Aug 02, 2003 9:27 pm
#2
that's all a medical module does... lets you heal wherever...
Elenora
Sun Aug 03, 2003 1:44 am
#3
for now thats all it does...when the healing bonuses from med modules goes live, the higher the med mod the more effectively u will heal
Ldwater
Mon Aug 04, 2003 6:07 am
#4
So.. whats the ability / component if you can use it as a Food / chem crafting station?
Or... has that not been implemented yet ![]()
Traigus
Mon Aug 04, 2003 11:31 am
#5
The way I hear it (not official in any way) is the module rating is the percentage of the med center bonus you get (yes med centers have a huge bonus to heals).
Med modules mk 1 (novice DE) are 35... and they go up from there.
This is not unlikely since SWG operates mostly on percentages... It may be wrong though. I nany case. Med centers are supposed to be (if only a little) better to heal at then anyplace else.
-T
Med modules mk 1 (novice DE) are 35... and they go up from there.
This is not unlikely since SWG operates mostly on percentages... It may be wrong though. I nany case. Med centers are supposed to be (if only a little) better to heal at then anyplace else.
-T
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