Medic Archive
Thread: A bug with master medic?
Alright, one thing I've noticed is that with master doctor, you gain +25 wound heal speed to bring you to 100 total. With combat medic, you gain +25 ranged heal speed to bring you to 100 total. However, with master medic, you don't gain anything to injury treatment speed and your total is 75 from the Diagnostics tree.
Does this seem strange to anyone else? It seems like medic should be the same as doctor or combat medic, but it isn't. I was just wondering if this is a bug in the game or if this is intentional. I suppose beta could have shown 100 injury treatment speed to be too powerful for a master in one of the six starting professions, but would it really make that big a difference?
Comments, anyone?
Might have been done to keep the CM the best damage healers in the game....if master medics got 100 speed some people might be able to say that master medics can heal damage just as fast as CMs...
granted a weak argument, but this game has stuff that had even weaker arguments and were implemented