Medic Archive

Thread: Psychology

Lomarcan
Fri Jul 25, 2003 2:07 pm
#1

As an alternative thought to addressing the mind damage issue, perhaps it would be useful and interesting to add another skill branch into the doctor tree. Now, I understand that there is already 4 paths and that no profession has a 5th, but bear with me. It might even be an elite-subspecialty. One that master doctors could choose to pursue. This branch would be aptly titled either Psychology or Psychiatry.


Within the skills gained here, the doctor has the ability to treat mind damage and wounds, manufacture medications for similar purposes, etc. However, mind healing is a much more subtle science than other physiological areas and, as such, would present itself in different ways than Health or Action healing. Examples would be healing over time stims, negative effects acquired to other stats and/or states, damage healed and wound acquired, etc. Also, and more importantly, while a doctor can easily treat his own physical wounds, he cannot treat himself psychologically. Therefore, any abilities he has to treat mind damage/wounds, he cannot use on himself (a balance concern). This may or maynot be applied to certain drastic medications that have significant side effects (ie the doctor who is out of mind, but who's group is dying fast, can pop a pill to gain some last minute resources, but will pay for it significantly in other ways; BF, wounds, negative states, etc.)


Any thoughts?


Sharon Daymoon (Starsider)

Page 1 of 1
Previous Next