Medic Archive

Thread: Best tree to dabble in?

HardcoreHick
Sat Jul 17, 2004 11:05 am
#1

can someone help me? i dont know what the best trees in medic are to dabble in,im into PvP tkm/rifleman/medic?/?/?/?

any input would be muchos appreciated!



____________________________________________________________________________________

"You can travel the world and never find a better beer than Samuel Adams!"
Crack isn't good for you, just ask the Devs...

Flurry: Daxtali, Ex-Master Commando, Ex-Master Marksman, Ex-Teras Kasi Master, Master Doctor, Master Medic, and Rifleman for the Emperor
Houdani
Sat Jul 17, 2004 6:30 pm
#2


I recommend the First Aid line because that increases the amount of damage that you heal every attempt. There is also the bonus of being able toheal bleeds when you pick up First Aid 2.


I also recommend the Pharmacology line, because that will let you use better medicines.


I don't consider the Speed line to be nearly as important as either of the other two lines.


Since you're a dabbler, I doubt you'll be making your own meds, so the Organic Chemistry line isn't even worth considering.



If I had limited skill points, I would try to do one of the following:


  • Best choice is 4040 (excellent heals while using D stims, and you get to heal bleeds).

  • Next best is 4030 (great heals while usingC stims, and you get to heal bleeds).
  • Next best is 4000 (good heals while usingB stims, and you get toheal bleeds).
  • Next best is 0040 (good heals while using D stims, but you cannot heal bleeds).
  • Next best is 2000 (modest heals, and you get to heal bleeds).

H.




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0011001001100..(||||||)..................Scarlett Letter......M.Doc / M.Pike.......BRIA
0110001000110..(||||||)..................Ellya Tsunami........Perpetual Newbie....TC
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Obata
Tue Jul 20, 2004 5:04 am
#3

IMHO, the best way to use 14 points in medic is 2030. It gives the ability to use stim Cs and the ability to treat bleeds.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
cloudshaper
Tue Jul 20, 2004 10:35 am
#4

good template is 4040



cloudshaper
Swimkng
Thu Jul 22, 2004 1:40 pm
#5

i was under the impression that you couldn't use stim D's until master medic
Houdani
Thu Jul 22, 2004 9:06 pm
#6




Swimkng wrote:

i was under the impression that you couldn't use stim D's until master medic




Well, you cannot MAKE stim D's until Master Medic, but you can USE stim D's if the maker puts some experimentation points into Ease of Use.


Stim D's have a base Med Use rating of 42. If the person making the stim puts one or two points into "ease of use," then the Med Use rating of the stim D can be brought down to 40 med use (or less).


H.





0000001000000
0000011100000
0011001001100..(||||||)..................Scarlett Letter......M.Doc / M.Pike.......BRIA
0110001000110..(||||||)..................Ellya Tsunami........Perpetual Newbie....TC
1111011101111..(|||||||||||||||||)....Houdani O'Bria......Team: Buff-Bot......SANDBOX (alpha)
0111111111110
0011111111100
Obata
Fri Jul 23, 2004 8:40 am
#7






Houdani wrote:




Swimkng wrote:

i was under the impression that you couldn't use stim D's until master medic




Well, you cannot MAKE stim D's until Master Medic, but you can USE stim D's if the maker puts some experimentation points into Ease of Use.


Stim D's have a base Med Use rating of 42. If the person making the stim puts one or two points into "ease of use," then the Med Use rating of the stim D can be brought down to 40 med use (or less).


H.







In fact, Stim E's can be experimented down to the pharm 4 level as well.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Commando888
Fri Jul 23, 2004 10:05 am
#8

hey, this info is just what i was looking for
TibaltSS
Thu Jul 29, 2004 6:09 pm
#9

Good stuff, Thanks.
HardcoreHick
Wed Aug 04, 2004 6:21 pm
#10

thank you you guys. good thing you cleared up the organic chem line thing, i was thinking i would have to go up that whole line to use c's. free bump for any other peeps who need this info




____________________________________________________________________________________

"You can travel the world and never find a better beer than Samuel Adams!"
Crack isn't good for you, just ask the Devs...

Flurry: Daxtali, Ex-Master Commando, Ex-Master Marksman, Ex-Teras Kasi Master, Master Doctor, Master Medic, and Rifleman for the Emperor
Dinonio
Wed Aug 11, 2004 11:22 am
#11

actually i'd go 2200 for treating bleed and dragging - you can prevent a db that way and stim b's are pretty good if you have be clothes even better (like an undershirt under your armor)



#Yatchu X'vim#


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