Medic Archive

Thread: Using Stim C

Cayas
Fri Aug 13, 2004 11:18 am
#1

Hey all,


I finelly got 1 0 3 4 yesterday and I have been reading on this forum and tells me that I should be able to use Stims C. Well i can't! Its seems that I only have 30 point of medical use and I need 32 to use stim C. Is there items or other skils I could take (opther then pharma 4) that would allow me to get those 2 missing skills for stim c?


Thanks in advance


Loocaya
Co-valent
Fri Aug 13, 2004 11:55 am
#2

Who made those Stim Cs? Most Stim Cs I ever use have used good enough resources to get to 30 Med Use.




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Cayas
Fri Aug 13, 2004 1:10 pm
#3

I made them, I guess i suck at it then hehe. I will try that to put the point in Ease to use, hopefully it will solve my problem


Thanks for the advices.


Loocaya
Houdani
Sat Aug 14, 2004 12:19 am
#4


The starting point for Stim C's is 32. However, when you make the stimpack, you can put some experimentation points into Ease of Use to bring the med use rating of the pack down to 30.


H.




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Menoetius
Fri Aug 20, 2004 10:10 am
#5






Houdani wrote:


The starting point for Stim C's is 32. However, when you make the stimpack, you can put some experimentation points into Ease of Use to bring the med use rating of the pack down to 30.


H.







The med use rating a Stim C is based on the resources used in the final combine. With the right resources you can assemble a Stim C with 30 med use prior to any experimentation occuring.


I can see 31 or 32 med use using inferior resources.




Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
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Nuttynoah
Fri Aug 20, 2004 5:13 pm
#6






Cayas wrote:

Hey all,


I finelly got 1 0 3 4 yesterday and I have been reading on this forum and tells me that I should be able to use Stims C. Well i can't! Its seems that I only have 30 point of medical use and I need 32 to use stim C. Is there items or other skils I could take (opther then pharma 4) that would allow me to get those 2 missing skills for stim c?


Thanks in advance


Loocaya





hi


if you can not get then downto (use 30) if you have some SPs left then go for 1-0-4-4 and that should i think give you (use 35)


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NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS.R.I.P SWG 26/04/2005

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RommiLancaster
Sat Aug 21, 2004 2:52 am
#7

Just search around, or make a post in your servers trade forums. Im sure there are many Doctors who sell Stim C's, and they'll likely have them already at 30 med use without experimenting, just have to look



Rommi Lancaster

studawg
Sun Aug 22, 2004 9:23 am
#8

what points do you need to use stim d's?



=ign= Studawg =kabar=
Houdani
Sun Aug 22, 2004 10:18 am
#9






studawg wrote:

what points do you need to use stim d's?




You should be able to use D-stims (and E-stims which have been experimented for Ease of Use) at Medic 0040.




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0110001000110..(||||||)..................Ellya Tsunami........Perpetual Newbie....TC
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TheScruffyNerfHerder
Sun Aug 22, 2004 1:31 pm
#10

You can use a stim C if the crafter makes it so it can be used at a lower level by experimentation or you can get a peice of clothing that makes a skill go up.



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Obata
Sun Aug 22, 2004 2:05 pm
#11






TheScruffyNerfHerder wrote:

You can use a stim C if the crafter makes it so it can be used at a lower level by experimentation or you can get a peice of clothing that makes a skill go up.






The medicine use skill enhancements don't work, and never will. They were disabled by the devs long ago.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
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