Medic Archive
Thread: Master medic, Now what?
Doc's are very powerful and popular lately..
Cm's just took a substantial hit.. but they're still very effective when played properly..
Bio-Engineer.. well it's a crafting profession (not my style).. but there's a serious lack of non-CH pets that aren't garbage on my server (from what i've seen.. and i've been looking alot).. but i expect with the combat balance coming up.. pets will be very popular once again.. and let's face it.. level 10 dewback with 50% resists across the board and 5=6k HAM across the board with KD/Dizzy specials.. is pretty cool even before that happens
MasterNerfSlayer wrote:
Find some friend, take on some missions without getting buffed. Keep taking higher difficulty mission until they're tough and your friends need healing. In these days of grinding, uber buffsand macro healing tumblers, you really do need to create your own fun and challenges.
I try to be an optimist at all times, but what a said state of affairs we have when any profession, especially one as vital as medic/doc should be,needs to "create your own fun and challenges."
The point is well taken from the Gentleman Medic Correspondent, however. ![]()
Jai-Qon wrote:
I try to be an optimist at all times, but what a said state of affairs we have when any profession, especially one as vital as medic/doc should be,needs to "create your own fun and challenges."
The point is well taken from the Gentleman Medic Correspondent, however.
Vaelorn wrote:
The problem is, people usually don't need healing from anyone at all, because they have 2400 point Master Doctor buffs to Stamina and Constitution, as well as any Chef foods they've scarfed down; their HAMs regenerate faster than most MOBs can even hurt them, and this is INCLUDING the huge negative impact of triple-layered Composite armor that has 800 encumberance!!!
Having said that, I find it extremely ironic (and game-breaking) that by sitting in Coronet and buffing everyone for 12k, Master Doctors have almost completely removed themselves and all other Medics from combat, and combat is the only *useful* place for a Medic to be. The only times I can recall seeing a Medic with a combat group in the wild, is during an assault on a Canyon Krayt, and a group of newbies hunting at a Sevorrt lair outside of Mos Eisley.
It's pretty sad when 95% of all combat in this game does not require a Medic present to heal damage, when combat is the only truly useful place for a Medic to be. People who go to a Hospital don't need damage healed, they need wounds healed, and they need diseases cured. Doctors belong in Hospitals, but Medics belong in the field, and until the Mythical Combat Revamp (TM) occurs, that just won't happen.
First of all, let me say that I agree with you.
That being said, what are the available answers? (I am talking about this here, rather than some "solution" thread because you seem to be someone in which a reasonable discussion can be had. :smileytongue
I mean, what are viable solutions to make the medic/CM a viable alternative in combat once again? I for one, would like to see a medic/CM become an essential thing in a big battle/hunt again.
Maybe one option would be to reduce the amount of time buffs are useful? Or require maintenance to them somehow, i.e. not making them regenerating, only making the bonus to your stats good until the amount over your normal HAM is used, unless you have a doctor/medic/CMin a battle to use some sort of special stim or pack to keep the enhanced stats high? Making a reasonably high level in each of those fields required to use the packs/stims. There has to be some combination that would not let an Uber l337 Combat template keep the level of medical expertise required for this. Maybe there isn't, but it's worth discussing, don't you think?
Any other viable alternatives in this folks? What do you think?
Vaelorn wrote:
The problem is, people usually don't need healing from anyone at all, because they have 2400 point Master Doctor buffs to Stamina and Constitution, as well as any Chef foods they've scarfed down; their HAMs regenerate faster than most MOBs can even hurt them, and this is INCLUDING the huge negative impact of triple-layered Composite armor that has 800 encumberance!!!
Vaelorn wrote:
Jai-Qon wrote:
I try to be an optimist at all times, but what a said state of affairs we have when any profession, especially one as vital as medic/doc should be,needs to "create your own fun and challenges."
The point is well taken from the Gentleman Medic Correspondent, however.
The problem is, people usually don't need healing from anyone at all, because they have 2400 point Master Doctor buffs to Stamina and Constitution, as well as any Chef foods they've scarfed down; their HAMs regenerate faster than most MOBs can even hurt them, and this is INCLUDING the huge negative impact of triple-layered Composite armor that has 800 encumberance!!!
Having said that, I find it extremely ironic (and game-breaking) that by sitting in Coronet and buffing everyone for 12k, Master Doctors have almost completely removed themselves and all other Medics from combat, and combat is the only *useful* place for a Medic to be. The only times I can recall seeing a Medic with a combat group in the wild, is during an assault on a Canyon Krayt, and a group of newbies hunting at a Sevorrt lair outside of Mos Eisley.
It's pretty sad when 95% of all combat in this game does not require a Medic present to heal damage, when combat is the only truly useful place for a Medic to be. People who go to a Hospital don't need damage healed, they need wounds healed, and they need diseases cured. Doctors belong in Hospitals, but Medics belong in the field, and until the Mythical Combat Revamp (TM) occurs, that just won't happen.
I almost completely agree with you. Medics belong in combat, however I think that only Novice CM's or higher should be able to heal OTHERS while they are in combat...... makes combat medic actually be the medics in combat, not WMD specialist.
Zaax wrote:
Vaelorn wrote:
The problem is, people usually don't need healing from anyone at all, because they have 2400 point Master Doctor buffs to Stamina and Constitution, as well as any Chef foods they've scarfed down; their HAMs regenerate faster than most MOBs can even hurt them, and this is INCLUDING the huge negative impact of triple-layered Composite armor that has 800 encumberance!!!
i would advise you to goto the start point of the corvett for your faction, and join a grp there. tell them all you want to do is be thier medic. you will concentrate on healing. come rdy with the best stims you can buy. you will be healling for very high when they are still buffed (wont last long - everyone dies a few times). and then you will be a big help gettign players up form incap etc.
most groups, even with docs, if they got a spare spot for ya, will wellcome you.
gl
MAster meics save my ****BEEEP**** on the corvette, we try to take one master medic for every damge dealer we bring. All you do is walk behind me and keep me alive........ You will prob max out your xp on just me in one vette run. I come to kick the vettes butt, and I hate dying......