Medic Archive

Thread: which line

Steven7856
Mon Nov 01, 2004 7:43 pm
#1

I am having difficulties with my inability to heal damage in combat and am thinking of dropping the TK meditate line for medic. The 34 points I am using in TK can all go to medic, which would leave me enough points for one complete line and half another line of medic.


My question is this, for those who have tried, would one recommend taking all of the first aid line for quick heal (I loved this before)and the increase potency of stims, plus 2 boxes of the speed box. Or all of the medical use line for Stim D's and 2 boxes of the speed time?


If it comes to a question of good stims finding I know several suppliers of stim b's in the 400+ range, though stim D's are harder to find, at least on my server, I will probably just contract a doctor to make me a run of them.


There phase 3 combat quest was a real pain in the butt since I couldn't heal and had no healers in my group. Nightsisters are a problem and while it is nice to meditate those wounds away, I can accomplish the same thing with medic plus heal myself in combat, which seems to be more important as time goes on.


So which works better for those emergency heals, 4.2.0.0 or 0.2.4.0?



Alton Licaw
LIcaw Family of Crafters: Armorsmith (12pt) / Chef (12pt) / Architect (11pt) / Weaponsmith (12pt) / Tailor (10pt) / Artisian (12pt) / Master Smuggler
Vendors located at -432 +3617 Tatooine (Mos Entha nearest starport)
Pahdbacca
Mon Nov 01, 2004 8:40 pm
#2

Get at least pharm 3 and First aid 2. Diagnostics stinks at the moment



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