Medic Archive

Thread: How much xp does each stimpack give when its used?

HighTemp
Sat Jun 28, 2003 9:32 pm
#1

Does all the trouble of crafting the stimpacks, as well as finding the elements to create it worth the effort? I just want to find out.
rjlvoodoo
Sun Jun 29, 2003 8:13 am
#2

For a stim A, you get:


30 medicine crafting XP when you create it.


15 medicine crafting XP if someone other than you uses it most of the way (i.e. you sell it to them)


Then it will have about 10 charges of about 75 base heal. Depending on your skills you might be able to get more like double the base heal when you use it, but it's random.


For healing damage, use this formula to get medical XP gained:


( (action damage healed) + (health damage healed) ) / 4


So if one hit heals 100 action and 100 health, you'd get 50 medical XP for it. This means you get more xp healing someone who's hurt in both action and health than hurt in just one.

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