Medic Archive

Thread: Skills needed to perform basic heal/wound treatment...)

Jigoro
Fri Jul 04, 2003 9:40 pm
#1

What skills do I need to train in order to be able to perform basic heals and wound treaments? I have a scout that HATES going to the city and he sometimes runs into trouble that leaves some injuries in need of tending. Just want to be able to heal himself and treat his wounds whilst in the field.



Thx




The sword of no sword...
Klordy
Sat Jul 05, 2003 1:31 pm
#2

Novice Medic will allow you to tend your own wounds without using resources at a penalty to your focus/willpower and battle fatigue.


You can work your Organic Chemistry up to be able to make better packs and then you need to work your medical exp to be able to heal your health and action wounds... but at this rate, you are starting to become a medic.


Look through the medic skill profession trees, they tell you a lot about it.




Sektor Mentaken
Winin
Sat Jul 05, 2003 1:42 pm
#3

Like he said, or else just make a camp and sit on the chair. Wounds and damage will go away over time.



Augro - Explorer, Gunfighter, Critter Wrangler
Kettemoor
MorvenDee
Sat Jul 05, 2003 2:18 pm
#4

Jigoro if you'd like to read up on medic and how to heal, I wrote a guide to the profession which may help you:


http://www.swgalaxies.net/articles/article.php3?article_id=17



Tale
Orangutan123
Sat Jul 05, 2003 2:21 pm
#5

If you train novice, I believe that you'll have enough medicine skill to use Stim B's and Wound B's... so just either buy them from amedic or climb the org chem tree yourself. When you need to, just build up a camp and start using them.



Glen
Combat Medic | Doctor | Pistoleer
Orangutan123
Sat Jul 05, 2003 2:22 pm
#6

Novice medic I mean... not sure how to edit messages with this board or I would have done that.



Glen
Combat Medic | Doctor | Pistoleer
Jigoro
Sun Jul 06, 2003 12:48 am
#7

anyone/



The sword of no sword...
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