Medic Archive

Thread: Making MedUse 30 Stimpack C's and not 34?

Morden
Sun Jul 06, 2003 4:14 pm
#1

This is funny, but I only have Pharm III so my meduse is 30. I'd really like to use Stimpack C's, I saw one at bazaar which is MedUse 30 but when I make it it comes out 34....why? how can I lower 34 to 30?



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Bosch, Doctor, Corbantis
Arogon
Sun Jul 06, 2003 4:43 pm
#2

Well, using a Food/Chem Crafting Unit and standing next to a Food/Chem Crafting Station, you get the option after you make the first combine to create a Prototype Unit/Manufacturing Unit/Experiment.


If you Experiment, you have the option to modify Experiment Charges and stuff, one of the things you can put experiementation points into is Experiemental Ease of Use. That one will reduce the Medicine Use needed to use. Be warned, if a critical faliure happens, that medicine will be stuck at least 33 Medicine Use, probably higher.

Kinakuta
Sun Jul 06, 2003 4:43 pm
#3

There are 2 ways to lower that required med use. The first is to use resources high in the stats needed for a low ease of use. Looking at the C stim schematic, those are conductivity, malleability, and overall quality. Often, when I use resources high in those my C stim only requires 31 or 32 med use.


The second way is via experimentation. By experimenting in the ease of use field, you can lower the required med use for the stim. Usually, each successful experimentation point lowers the ease of use by one.



Morden
Sun Jul 06, 2003 4:47 pm
#4

Where is a good place to find out about experimentation? I'm very ignorant of that.



--
Bosch, Doctor, Corbantis
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