Medic Archive

Thread: Noob Medical Experimentation question

Nippr
Sun Aug 17, 2003 2:32 pm
#1

I have gotten all the way to Doctor without doing any experimentatio--I don't know how.


Up until now, I have only made StimA and a few StimB. I read that if you stand next to a crafting station, you will see more things that you can make, and sure as shootin, there they were.


Now my question is this, I noticed that I have a skill mod called "Medical Experimentation" which is +60. Is that what I use when I craft medicines standing next to a station?


I read how people "spend" 1 or two per try. What the heck does that mean? Do I start with 60 and spend down to 0?


Bean75
Sun Aug 17, 2003 3:15 pm
#2

Grab a chemical crafting tool and sit next to a chemical crafting station in town. You'll get experminet option
Berwa
Sun Aug 17, 2003 5:56 pm
#3

Is experimentation how people can make stimpack b's that heal for 300+? I have yet to make one that heals for more than 180. Is there anywhere you guys know that I can go for a full explanation of how expirmentation works?


SpeedsterX
Sun Aug 17, 2003 10:56 pm
#4

It's simple really. I am a master medic and have made stimpack Cs that have done up to 700 damage healing. The way you experiment is by standing in front of a food and chemical crafting station using the food and chemical crafting tool, and after you choose the materials for the medicine, and hit next or whatever, it will give you an option to experiment. in the experimentation window you will see percentage meters where you can click boxes and on the left will be a green bar. the number at the bottom of the bar determines how many experimentation points you have left, which is how many boxes you can click to experiment (make the medicine better). the further you click to the right of the boxes, the better your medicine can become when you experiment. the medicine can also grow worse from experimentation failure.
Haschel
Mon Aug 18, 2003 6:10 pm
#5






Nippr wrote:

Now my question is this, I noticed that I have a skill mod called "Medical Experimentation" which is +60. Is that what I use when I craft medicines standing next to a station?


I read how people "spend" 1 or two per try. What the heck does that mean? Do I start with 60 and spend down to 0?




Medical Experimentation (and all experimentation for that matter) will give you one point of actual experimentation for every +10 of the skill that you have. That means that you've got 6 points to spend as a Doctor. As for spending 1-2 per try, that's a way to minimize a massive failure when experimenting. You can spend however many points you want out of the 6 you have available per experimentation attempt (and you only get one attempt per stimpack/component). Spending all 6 will give you an all or nothing shot, while spending 1-2 at a time will give you small increases or, in the case of failure, small decreases. Spending all 6 will give you a larger total increase than spending 1 at a time, or so I've heard, but spending 1 at a time decreases the risk of getting a big failure and watching your already accumulated %'s go poof.



Now, as for Berwa, people make better stimpacks than you both through experimentation and using better ingredients. If you go hunting, you can find organics and inorganics with absurbdly higher OQ and PE.




Galford
Master Fencer, Master Brawler, Teras Kasi Artist 0/0/0/4, Doctor 0/0/0/1 (Skill points: 2/250....bah)
Eclipse

"I'll show you that no matter how hard they try, scum are still scum." - Vesper, Star Ocean 2
Radek2002
Wed Aug 20, 2003 5:47 am
#6

Do the experimentation points available vanish once you use them or are they permanent points ?



AlMounafik Radek, Kauri




Radek AlMounafik, FarStar-European
Master Ranger and carabineer
gen_x_jedi
Wed Aug 20, 2003 7:13 am
#7

Experimentation points are available for use on every single item you craft. So whenever you are next to a crafting station using a crafting tool, you will be able to experiment on your creations.



Lt. Colonel Akmet Wolfram, BVC Army
Commander, Corellian Sector Battalion
Hoping to find the silent profession before being screwed by SOE
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