Medic Archive

Thread: Stim B problem

Katobaca
Sun Aug 31, 2003 4:19 am
#1

I currently have level 2 in all medical skill and just got level 3 in Organic Chem, but so far I have never seen the patterns in my personal crafting module to make a stim B. I believe that with these skills I should be able to make them by now. I have patterns for stim A and Wound and Action packs and now have patterns for all the subattributes. I also have a number of things like biological controller etc, but I dont know what those do. Maybe Stim Bs are more complex and require subparts, but im not sure how to do that.... Any help please!


Katobacca


Bria

HighRoller3K
Sun Aug 31, 2003 4:40 am
#2

Hi Katobacca,



The only thing I can think of that could be your problem, is that you aren't using a specialised crafting tool. You need to have a Food and Chemical crafting tool produce advanced meds, a General Crafting tool will not suffice.



Hope that helps.




Annomander Rake...
(SCYLLA)
Namgorf
Sun Aug 31, 2003 4:41 am
#3

Have you tried using theFood and Chem Advanced Crafting Tool. you should be seeing the new data in the advanced craft tool menu. You can use yor generic tool to make one.
Katobaca
Sun Aug 31, 2003 7:00 am
#4

Yep Thats the problem, thanks. I had assumed it would show up in the personal crafting kit just like Stim A does


Katobacca


Bria


Page 1 of 1
Previous Next