Medic Archive
Thread: Experimental Errors
No,it's not supposed to be like that. Two things you can do. The simplest is to make yourself a new crafting station, that's supposed to yield lower failure rates.
Second, even though it's not in the offical literature anywhere I can see, lots of people have noticed that a high malleability makes experimenting better. I know I ruined a large number of liquid suspensions because neither my water nor my organic had any malleability. Once I started using wood or hide, or bone, they came out better. You might have the same problem if you are using, say, corn and radioactives to mkae stimpacks.
Hopefully that helps.
I've been using Huurton hide, im from Dantooine so its readily available. But I will definately try something with Malleability. And I have ordered new crafting tools, thanks for the tips!