Medic Archive
Thread: What do you medics need?
I know you doctors, nurses, and aspiring residents are all very busy. Some of you harvest, some do not. As a resource harvester with some great locations, I would love to help out you healing heros who spend your days in the Medical Centers.
What resources do you need? What amounts do you normally look to buy? And what kind of prices would you need to see to make a purchase?
Arla, the aspiring Droid Engineer
Starsider
57% Overall Quality
28% Potential Energy
14% Unit Toughness
The best harvestable resources currently on Starsider for this are: Kari (Nabooian Vegetable Fungus), Rakeris (Phrik Aluminum), Dismoutwe (Class 4 Liquid Petrochemical Fuel), and Avouka (Corellian Water Vapor). (I found these on swgcraft.com) And that's just for stimpacks and medpacks, other things like radioactives and reactive gas are required for Combat Medic poisons and such.
Currently I'm harvesting all of these myself but I'd much rather buy them than spend my time dealing with harvesters. I need to buy them in lots of 500-1000 and pay no more than 3 credits per unit, preferably 2.
There's also a whole set of more specific resources that we need to make the advanced versions of our components. Some of them are: Dantooine Berry Fruit, Lokian Wild Wheat, Herbivore Meat, and Talusian Water Vapor.
That's a start. Now I know generally what qualities you are looking for. Next question is which ones are those that always seem to be in demand? For instance, Rakeris is everywhere. I would guess that it's almost always available when you need it.
Do chemicals seem to be a pain to buy? Organics? What are the 1 or 2 things that are seem to always be missing from the Bazaars and should be stocked up more?
Arla