Medic Archive

Thread: What can I use with pharm 4?

lightspeed07
Sun Oct 12, 2003 4:44 am
#1

What stims and woundpacks can I use at pharm 4?


Thanks in advance



Vaneoh Skyflyer
Resident of Fort Krayt
Doctor/Swodsman


Helld0g
Sun Oct 12, 2003 5:22 am
#2

all woundpacks


StimC's (think also downgraded StimD's)




Helldog
Lothracca
Sun Oct 12, 2003 7:49 am
#3

Which wound packs can be used at Pharm 3?




Colonel Lothracca
Di-Kiem
Sun Oct 12, 2003 4:37 pm
#4

In my opinion, go to pharm IV to do stimpack C...with advance component you make some rocking stimpack...



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mosheg
Tue Oct 14, 2003 7:03 am
#5

there is some incorect info here you can't use wound C unless you are master medic or it's experimented down to 40 med use i think it's med use 47 which is similar to stim e.


with pharmacology 4 you can use stim D experimented from usual 42 to 40 and any stim C..


i've writen a detailed post about it in medic forum as one of the responses .


anyways as a medic you can heal same amount of wounds with the same delay at any level and you are usually restricted to wound B (unless you are master medic ). you can get wound Bwith pretty high power. probobly close to 200 power or more .i can make ones wound be with base power of 160 + with 800oq resources and all advanced.I usually don't bother raising power sinceI prefer to make them for prolonged use i experiment uses from 35 to 44. this adds value aspecially if the user has some level of wound treatment since doctors get pretty high bonuses ( i can heal 30 wounds consistantly with wound a as master ).





-------------------------------------------------------------
Oegies , Master Doctor on Tempest
on extended leave from SWG
last visit to SWG : 13 feb-mar 2005
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