Medic Archive
Thread: Which layout heals for more damage on average?
First aid 3, with Stim B's (top quality)
or
No first aid, with pharm3, Stim C's (top quality).
Those are all the points I can really spare into medic, and I'm just wondering which one will give me better heals.
It does help .. so you will generally heal BETTER with a top notch stim B + first aid 3, than you will with a top notch stim C and no first aid?
The only real alternative I have for my current point setup is to get first aid 1, and pharm 3. But I am there and my heals do seem to be sucking badly. But if first aid 3 is going to heal better than that with high quality stim bs... I can spend those 2 points somwhere else.
The "first aid" ability itself is not too important since I have meditation.
In my opinion..
First Aid 3 using HQ Stim B's is the best choice.
Other advantages, and a huge one, is the ability "First Aid". In PVP and vs NPC mobs this skill is a must.
Another thing to think about. Stim C's without experimentation are skill needed 31. The crafter of the Stims needs to use experimentation points to lower the skill, which take away from the max base heal.
With current supplies, which suck atm, using only Advanced Bio's and Liquid will result in @ 380 stim b, and a 530 Stim C using the "lower usage" exp points.
FA 3 gives you @45 points ( from memory, not in game to verify)in healing increase. This makes the stim B slightly better in healing. And again the big difference is getting the " First Aid" ability going with FA3.
Hope this helps
Ticaal - Flurry