Medic Archive

Thread: Rescources for Crafting

EastSideStreetz
Sun Dec 07, 2003 7:47 pm
#1

What are the best rescources for crafting stims and med packs. The whole 70 dmg heal isn't worth the mind depletion



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Agent001
Sun Dec 07, 2003 10:14 pm
#2

Advanced Biological Effect Controller
Lokian Wild Wheat
Tatooinian Fiberlast


Advanced Liquid Suspension
Dantooine Wild Berries
Talusion Water Vapor


Advanced Chem Release Duration Mech
Herbivore meat
Class 4 liquid Petro


Advanced Solid Delivery Shell
Domesticated Oats
Dolovite Iron

WarFerret
Mon Dec 08, 2003 5:39 am
#3

Since the last resource shift the quality of Corellian Herbivore Meat has plummeted (from 900 to 300 something), does anyone know where the best Herbivore meat can be found now ?



---
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Ookos
Mon Dec 08, 2003 7:25 am
#4

I'm not sure when the last resource shift was, but tatooine had herb meat that is 966 OQ as of last week.
Ookos
Mon Dec 08, 2003 7:27 am
#5

*EDIT OF LAST MESSAGE SINCE I SAW NO WAY TO UPDATE A POST*

I am on Intrepid and I'm not sure if all servers have the same resources.
Agent001
Mon Dec 08, 2003 8:52 am
#6

Stats are different on each server


http://swgcraft.com/currentresources.php

EastSideStreetz
Mon Dec 08, 2003 3:57 pm
#7

Right now i can only craft sim A's and medpack A's(yeah i know newb i havent been on for a while) but thanks for the info.


By the way i can't experimeint on my stimsanymore(i forgot how)what do you need to experimient on stims?




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Kyller_Relic
Mon Dec 08, 2003 4:08 pm
#8

you need to be close to a food and chemical crafting station or have a droid with a F&C modual.



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Happymob
Tue Dec 09, 2003 10:21 am
#9

Start with the following 4 resources:


1) General high OQ / high PE organic (check swgcraft.com for what is good and realtviely new on your server)


2) General high OQ / no PE (or very high PE - 0 PE is better than some in most cases) inorganic (again, check swgcraft.com).


3) Dantooine Berries (any quality, though high OQ / high PE is better)


4) Talusian water (and quality, though high OQ is better)


With limited experimentation points, you can still probably get a 250-300 base heal Stim B without much effort. You can use compelte garbage for the CDRM and BEC if you have to - the ALS and the resources in the final assembly make 80% of the difference in power.


Move to using ABECs (experimented for charges) when you have the chance as these will give you more significantly more charges (and therefore make your other resources go farther).


If you intend to master doc, save your ACDRM resources until you are master doc. They only add 10% or so to the final power and the resources are hard enough to find that it may make sense to wait until you can maximize their use. If you don't intend to master doc, the hassle of ACDRMs is probably still not worth it.




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


EastSideStreetz
Tue Dec 09, 2003 6:12 pm
#10

Thanks for the info



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