Medic Archive
Thread: Neutral medics pointless in hunting groups?
As a neutral medic in a hunting group you can't drag covert, non-tef'd players to safety. You can perform all your medic duties but drag. I've heard from others who are even further up in the realm of doctors can't perform drag as well. Since that is the case there is no way anyone can drag a member of their group to safety if that member is a covert rebel or imperial and not tef'd.
If the medic correspondent can get this some attention it would make neutrals feel not so useless. Thanks for hearing me out.
vortexala wrote:
That is quite strange. Not sure why they'd let opposite factioned coverts drag each other around, yet not Neutrals.
I'll check later tonight with some neutrals in-game I know, see if they have the same issue as you do.
Thanks. ![]()
No need to poke. I've been reading this, just not certain how to respond and I wanted to see what ya'll came up with anyway. For some reason some other command strickes me as having had a similar problem where the defualt button for it didn;t quite work right. YOu might try to make your own macro with just the command for /dragincap in it and see if that will work as a workaround.
As for hearing about it... yes and no. It's is often brought up and we've seen some issues with it that seemed to indicate it was a TEF issue, but that folks were getting TEFs that were not player-faction based (like some odd reports that nightsisters apparently gave some folks TEFs, for example.) Traigus had some comments on that that I think may be on the issues list, but I don't remember for certain without going back to check.
But it looks like maybe this was the case instead. I'll add it to the bugs list.
Ah...the old NPC Faction issue? Where if someone has, say, high Tusken standing and you don't, you can't heal/etc them? Is that what this is, Z?
If so, I thought it was rectified long ago. If not, it's still an annoying enough bug.
-T
Message Edited by Traigus on 03-09-2004 08:41 PM
Traigus wrote:
No, it never got fixed. I got a "we'll look into it" on the first medic top 5.. and it kinda went into hiding. It still happens, but not as much as it used to.
-T
Message Edited by Traigus on 03-09-2004 08:41 PM
I don't think I'm the only one tired of the "We'll look into it" response from the Devs. This is a bug that ruins game play, and I submit a /bug report everytime it happens. I can still heal, buff, cure and rez them, but I can't drag them.
- Travin