Medic Archive
Thread: A couple stim crafting questions.
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Extech
Sun Jun 06, 2004 10:16 am
#1
I am relatively new to the game, but thanks to the help I've had from players within guild and all around I feel I have been progressing probably faster than most newbs. I do have a couple questions about crafting stims though. I am currently 4/3/0/1 on my Combat Medic proffesion, obviously already a Master Medic.
1) For most of the Advanced subcomponents it tells exactly what resources you need. For Organic and Inorganic it does not, like for when ur actually putting the stim b's together. My question is if there are any specific resources I should use for these spots or if it just depends on what resource I have??? For example. With organic should I just put my highest Overall Quality and Potential Energy Resource here, or should I put my highest OQ/PE carnivore meat here? Like is there a specific type of resrouce that should go there? Also the same for Inorganic. Metal and reactive gas have different quality ratings, which is generally better for inorganic?
2)Next, I think I read that the quality of your crafting station effects how good your results are only, whether it be the original crafting or the experimentation. Ex. Very Good Success vs. Extremely Successful. Currently I'm using 14.79 crafting tools and am saving up for a 44.something stationary crafting station. Along with this I'm also wondering if there is a way to get more than 5 experimental charges. Is this something that better tools give more of, or does progressing in the CM ladder give me these.
Thanks for the help guys.
Agent001
Sun Jun 06, 2004 2:26 pm
#2
Extech wrote:
Like is there a specific type of resrouce that should go there? Also the same for Inorganic.
No
Along with this I'm also wondering if there is a way to get more than 5 experimental charges. Is this something that better tools give more of, or does progressing in the CM ladder give me these.
Moving up the Doctor crafting tree will give you experimentation points for Medic and Doctor Items, including stimpack subcomponents. Moving up the CM crafting tree will only give you experimentation for CM items. If you go up CM, you will only have 5 points available for stimpack subcomponents.
Thanks for the help guys.
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