Medic Archive

Thread: How to make good Stim B's ?

Obi_Bohotri_Chilstra
Tue Jun 01, 2004 1:01 pm
#1

I am mastering Medic on rout to doctor, currently medic 4/4/4/2 . My Stim B's are terrible (i.e. 19/110). Can any1 give advice? I have Food/Chemical tool that are + 7.4 and 47+ chem stations.

What indgredients should I use with what stats? Anything else I could try?

Thanks!



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Obi_Bohotri_Chilstra
Tue Jun 01, 2004 1:58 pm
#2

Also, I'm not talking about advanced components for buffs, just plain 'ol regular Stim B's. Can you only get good Stim B's from advanced componenets? I checked all the craft and medic FAQ's, can't see anything on this topic.



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MasterNerfSlayer
Tue Jun 01, 2004 7:06 pm
#3

If you want good quality stim B's then yes you need to use advanced components along with high quality (OQ/PE) resources. Your crafting station ratings only affect the assembly quality and type of success when experimenting, ie wether you get a critical failure vs an amazing success, not the actual number of experimentation points.




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Vexor
Wed Jun 02, 2004 8:01 pm
#4

I've been making stim b's for a few days with some nice Lokian Wheat and some water with OQ-996. I make all the components sitting next to a public crafting station. It takes some effort and luck, but with good resources you should be able to get up in the 200+ range consistantly. One thing I was lucky to have were some Janta blood that I've been collecting for a while. The blood replaces the bio-effect controller and gives me stim-b's in 300+ range, and I'm at 3 in medic. Crafting is a science to a point, but if you keep experimenting and get a few good components together, then a good roll of the experimentation dice, you should be able to do 250+ stim's. Btw, the water I'm using for my stims I found on bazaar in Coronet for 1cpu. It's a 3k stack and I've only used 500 or so out of it. Well worth it.



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Agent001
Thu Jun 03, 2004 12:58 am
#5

Cafting high quality items is a Doctor thing. At your current level, the best you would be able to do, even with the very best resources and advanced subcomponents, would be maybe a 175-200 power StimB. If you bought good advanced subcomponents from a master doc, you might be able to hit 250.

Scoooter
Tue Jun 08, 2004 1:16 pm
#6






Agent001 wrote:

Cafting high quality items is a Doctor thing. At your current level, the best you would be able to do, even with the very best resources and advanced subcomponents, would be maybe a 175-200 power StimB. If you bought good advanced subcomponents from a master doc, you might be able to hit 250.








Yeah what he said.... lol


However a Master doc will always out do a master med because of experiment points.


The key is just good resource for advanced components and the stim itself. Also see of a doc will make you a schematic





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jfang
Tue Jun 08, 2004 2:44 pm
#7





I think a better question to ask would be why you are making stim B's. If you are planning on selling them, you will have a very limited market until you get mid-level doctor (as mentioned above). And as you mention you aren't looking for advanced components, you don't look like you are planning on trying to sell them.



However, if you are planning on using them for personal use, at 4442,(actually, 0040 and above), stim C's are strictly better than stim B's (both don't need factory components, and C's have a fair power gain for a couple more resources). You can also master the crafting line of medic in an hour or two if you really try to (I don't remember exactly how long). I would say forget about stim B's, and just grind biological effect controllers until you get to master medic...
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