Medic Archive

Thread: heres a question, How do you get med xp!

PanzerIV
Thu Apr 28, 2005 6:17 pm
#1

well, i dilly-dally'd on server. ive come to a few conclusions: i could use bacta shot, and SOMETIMES got xp while healing. i believe you have to be in combat. like i said, it sometimes if not barley even worked. when i made stims, (A) i used bacta, then press the stim key/icon. the stim didnt go anywhere, i didnt lose any stims. it tells me i get 320xp med experience. is it just really bugged or am i completley lost?



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IGN: PanzerIV
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M_Fechter
Thu Apr 28, 2005 10:17 pm
#2

I'm with ya Panzer. how in Hades do you get XP now SOE?


So far I like everything else about the CU, just can't get med XP.





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BadChef
Fri Apr 29, 2005 11:19 am
#3

Ah good, I don't have to make a new thread. Bad, because I havent found the answere to this question yet. I'm not a medic but 2 of my crew are and I'd hate to get back out there in the wild with them if they're not getting anything out of it since the rest of use find haveing medics and docs very usefull to have around. I've checked around alittle but not a whole lot, is there a sticky or post someplace I can refer them to to find out how medics, docs, and combat medics operate now?




xfire name: thachef
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BadChef: Smuggler
PanzerIV
Sat Apr 30, 2005 12:31 am
#4

no clue, just got home. gonna go mess around w/ it in server now...ill post if anything new comes up



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IGN: PanzerIV
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Arshes_Nei
Sat Apr 30, 2005 4:40 am
#5


Here is what I have figured out, though why, I don't know.


Last night, grouped with people for overall lvl of 64, killing creatures of approx. same lvl. I started with Medic 0100.


I got about 4k med xp per kill, so long as I was healing DURING combat, which is difficult because when healing during combat, it would put ME in combat and it's difficult to keep healing people when the creatures continually attack the healer. I would not see med xp for each time I healed, only when the creature being attacked at that time was dead. If the creatures killed were too high in lvl or too low in lvl, I received only 1 med xp after the kill. I had to heal while target was in combat to receive med xp.


Later that night, add'l person joined group, increasing overall lvl to 75. So long as we kept our missions to the same approximate lvl, when they attacked and I healed, I received med xp of about 4k.


I ended the night with 0400 medic and enough med xp to get novice CM. At each lvl, it 'seemed' the overall xp per kill did not vary much (~4k).


If I figure anything else out, I'll be sure to post. Look like this might have to be our instruction book for a while.



Other things I'd like to figure out:


wound healing? does it happen anymore by 'medic' profession?


why must the animals aggro me when I am healing, not attacking? so much for the notion of being a 'pure healer'.





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Dim_Reaper
Sat Apr 30, 2005 5:03 am
#6

I've had novice medic for quite a while - good stim B's in combat have always been enough to keep me and the rest of the group alive. I went out solo hunting today. After killing a few creatures from the lair I managed to aggro two at once, so I ended up using scout terrain negotiation whilst I tried to heal myself and shoot at the same time. Amazingly, I got medic XP after I killed the creatures. Don't know if this is a bug too, but it does confirm the "xp only for heling when the recipient is in combat."



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Anmoch
Sat Apr 30, 2005 10:04 am
#7

Well, you do get medical experience for healing yourself in combat now. Granted, if you're going for the pure healer template, with no combat, I'd suggest a good group who does their best to pull the aggro off of you.



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Firewalkerman
Wed May 04, 2005 6:32 am
#8

last night i grouped with another guy on Bria Server on Tantolline (sorry if I didn't spell that right) near Crev Neb. We were both lvl 14 apprentice sharpshooter with some medic skills. Granted we were hunting scyks (lvl 11-13) con green but we had no prob taking out the MOBs as long as we both attacked the same MOB and healled each other as needed. We were not getting excellent XP but it was fun and we were still getting xp. since we were marksmen, scouts and medics, we were getting some xp in all 3 areas. Try this out, it was truely the first time I had had fun since the CU. We were the only 2 in our group



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Arcanon
Thu May 05, 2005 10:54 pm
#9


Arshes_Nei wrote:

Last night, grouped with people for overall lvl of 64, killing creatures of approx. same lvl. I started with Medic 0100.

I got about 4k med xp per kill, so long as I was healing DURING combat, which is difficult because when healing during combat, it would put ME in combat and it's difficult to keep healing people when the creatures continually attack the healer. I would not see med xp for each time I healed, only when the creature being attacked at that time was dead. If the creatures killed were too high in lvl or too low in lvl, I received only 1 med xp after the kill. I had to heal while target was in combat to receive med xp.

Later that night, add'l person joined group, increasing overall lvl to 75. So long as we kept our missions to the same approximate lvl, when they attacked and I healed, I received med xp of about 4k.

I ended the night with 0400 medic and enough med xp to get novice CM. At each lvl, it 'seemed' the overall xp per kill did not vary much (~4k).

If I figure anything else out, I'll be sure to post. Look like this might have to be our instruction book for a while.

Other things I'd like to figure out:

wound healing? does it happen anymore by 'medic' profession?

why must the animals aggro me when I am healing, not attacking? so much for the notion of being a 'pure healer'.




You have the basics here, I'll just expand on them a bit:

Yes, the person you heal (also includes yourself) has to be in combat for you to get medical xp.

You only gain medical xp when the creature is killed, not for each heal.

The amount of medical xp you get per creature is based on two things. Medical xp and weapons xp come from one general xp pool that is determined by your and the creature's level and can be modified by the inspiration buffs, it is not determined by the amount of damage or healing you do. The ratio of med xp to weapons xp is equal or nearly equal to the ratio of healing compared to the amount of damage done by the weapon. So, to get the most medical xp, don't attack the creature at all. It also means that if you heal a person once, and do not attack the creature, you will get full medical xp for the creature.


As for your other questions, the ability needed to heal wounds is first available at novice doctor, so no mere medic will be able to heal wounds. The reason creatures attack you when you are healing others is because each point of healing is considered by the mob to be a point of damage done to it. The more the heal, the more likely you'll get the agro of the person you are healing.

I hope this clear things up.



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