Medic Archive

Thread: just a stepping stone

NeoEcks
Thu May 12, 2005 9:16 pm
#1

i'm hurt my fellow medics, there was a time PRE-combat upgradewhen Medic was a profession. as some of you may know, i started playing the game on day two. for about a month i was a Master Medic as i learned my ranged skills. i ENJOYED being a medic, i would sit in the Med centers on the major planets and heal wounds... that's right HEAL WOUNDS. if people chose to tip that was great, but i did it because i LIKED it.


after a time i added combat medic, but i NEVER stopped healing people. before the agro problem of healing, i would even help random players out in the field with a run-by-healing....OOOOHH How i miss my area heals.


at any rate, Medic has become a stepping stone for Doc or CM, but in and of itself...it does not stack up to any other novice profession. it has no ablilities left.


they should AT LEAST bring back wound healing


/sigh




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


NeoEcks
Mon May 16, 2005 7:01 am
#2


sorry to bump, but this is really important to me.
i genuinely ENJOYED the Medcenter being the 'other' cantina
i miss the social interaction and the ability to help others by wound healing...


please let others know if you feel the same way.




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


Corpusblight
Mon May 16, 2005 11:35 am
#3

Agree medic is too weak to be anything but a stepping stone.


Stims are more powerful, and can heal even more in 1 shot than a master doc.


I used to have at least 4000 medic pre CU however now medic is useless compared to a stim D.





h Corpus Blight MD RIP 8/8/05 h
No I never played Morowind or whatever the name is latin dammit!!
CARPE CORPUS!!
(also latin)
The Crazy Imperial Tuskan Doc

Formally known as this dude

Jagii
Mon May 16, 2005 2:49 pm
#4

I must disagree with you on afewpoints, NeoEcks.


1.) "it does not stack up to any other novice profession."

Every other novice profession acts as a "stepping stone." I contend that the brawler, marksman, and artisan professions are just as weak as medic when considered by themselves. And then there's entertainer, which is in a whole other league of non-utility.


2.) "i genuinely ENJOYED the Medcenter being the 'other' cantina "

I am impressed that the medical center was a social hub for you. On the galaxies I've seen, the medcenters were innear-desertion long before the CU hit. You cannot blame the CU for the empty medical centers. I too enjoyed wound healing in the medical center, but it was never as hoppin' as the cantina. I picked up novice doctor again just so I could continue healing wounds.


3.) "before the agro problem of healing"

My personal opinion is that "the agro problem of healing" is not a problem at all. It is the AI acting in a smart manner. By healing, you are a very real threat - it's as simple as that.The logic of 'healers do not cause damage, therefore they should not be attacked' is faulty.


However, there are a few things I agree with as well. I think wound healing should be brought back to medics, either at master or in the medical augmentation tree. I think the hate system should be tweaked a little to give healers some slack. And there are plenty more issues that I will not mention here.


= Andrew

Chilastra.Palacek



"There's nothing to talk about, Becky. I'm ugly, boys don't like me, and that's it!!"
NeoEcks
Mon May 16, 2005 11:11 pm
#5






Jagii wrote:

I must disagree with you on afewpoints, NeoEcks.


1.) "it does not stack up to any other novice profession."

Every other novice profession acts as a "stepping stone." I contend that the brawler, marksman, and artisan professions are just as weak as medic when considered by themselves. And then there's entertainer, which is in a whole other league of non-utility.
I understand what it is you are saying here to a point...but take a look at what adding Master Marksman does to the elite skills above it compaired to what adding Master Medic adds to Doc or CM. Better yet look at the number of Melee professions that add Master Brawler to their template....
now find out how many spend the skill points to master Medic...


2.) "i genuinely ENJOYED the Medcenter being the 'other' cantina "

I am impressed that the medical center was a social hub for you. On the galaxies I've seen, the medcenters were innear-desertion long before the CU hit. You cannot blame the CU for the empty medical centers. I too enjoyed wound healing in the medical center, but it was never as hoppin' as the cantina. I picked up novice doctor again just so I could continue healing wounds.
RIGHT up until the CU the Medcenters on Bloodifn were always full. granted a portion of those people were "grinding" XP with Macro Tumblers...but no all of us were there for that.


3.) "before the agro problem of healing"

My personal opinion is that "the agro problem of healing" is not a problem at all. It is the AI acting in a smart manner. By healing, you are a very real threat - it's as simple as that.The logic of 'healers do not cause damage, therefore they should not be attacked' is faulty.
Have you gone into combat and healed? Bacta Spray is a STRONGER TAUNT than ANY taunt ANY of the Melee professions have. Taunt is DESIGNED to draw agro, yet it does not draw NEAR the agro of healing. THIS is a PROBLEM. the agro needs to be adjusted. not removed, but adjusted. healing needs to be LESS effective at drawing agro than the taunt skills. - and oh yes...my healer DOES cause damage... lots of it that is why i am a MCM / MBH


However, there are a few things I agree with as well. I think wound healing should be brought back to medics, either at master or in the medical augmentation tree. I think the hate system should be tweaked a little to give healers some slack. And there are plenty more issues that I will not mention here.


= Andrew

Chilastra.Palacek





so i stand by my original post. Master Medic (and yes, master entertainer) does NOT provide the benifit of the other Master Novice professions. (check out the schematics at Master Artisan, Check out the Terrain Negotiation, Creature to Hit Bounus and other goodies at Master Scout, i already covered Master Brawler and Master Marksman)


as i said, i was proud to be a Master Medic, and i LIKED what i could do at the time. times have changed and Medic is just a stepping stone....that saddens me


Message Edited by NeoEcks on 05-17-2005 01:13 AM




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


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