Medic Archive

Thread: Hmmmm, questions :)

TaggzBazeal
Wed Jan 28, 2004 6:08 pm
#1

Do you qualify for stim D's at master medic? Is master medic worth getting? Is medical forage really any good?


Thanks in advance


Cheerio!


Taggz
Sif
Wed Jan 28, 2004 6:20 pm
#2

Yes, master medic is worth it. Lots of nice skill mods to be found there. Medical forage sucks.



=========================================
Col. Edlas Ariarti, M.D., M.P., RogSq

Please do not confuse me with Siff. This handle comes from a nickname I had on another game I used to play.
TaggzBazeal
Wed Jan 28, 2004 6:25 pm
#3

well what kind of skill mods? what would be good about getting master medic?
Zarlor
Thu Jan 29, 2004 2:13 pm
#4






TaggzBazeal wrote:

oh . . . . .



Any opposing arguments?











Not really. Master Medic primarily provides a final boost to your Injury Treatment level and Speed (both of which affect Stims, but not Wound packs). That extra boost to your speed and little extra bit of healing could be useful. I forget what schematics you get at Master Medic, but if being able to make those things is not your interest, then that's not going to make much of a difference to you.


Really, if you are thinking of getting Master Medic just to be able to heal better, you may be better off not going that far, saving the points you would have used on the Organic Chemistry line and just use them someplace else while you buy your meds (assuming you can find a supplier, usually a Doc, of course.)




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
TaggzBazeal
Thu Jan 29, 2004 3:43 pm
#5

Why a doc? And ok, I think I might just do 4|4|4|0, that good? Thanks so much
Zarlor
Thu Jan 29, 2004 4:08 pm
#6

Becase Medics can only get up to +50 on Medicine Experimentation, while a Master Doc has +100. So they can make stims and components a LOT better than a Medic can.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
TaggzBazeal
Thu Jan 29, 2004 4:14 pm
#7

okeedoke, thanks so much!
Happymob
Thu Jan 29, 2004 7:39 pm
#8






TaggzBazeal wrote:
Why a doc? And ok, I think I might just do 4|4|4|0, that good? Thanks so much







If you want to make money as a medic, get doc. Buffs and crafting are both good money makers. Additionally, docs have some very useful skills - enhances and revives in particular, though the wound healing, cures, and state heals shouldn't be underestimated.


Doctor is a greatcomplement to any other single combat class. You just can't master multiple combat classes along with doctor.




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


TaggzBazeal
Fri Jan 30, 2004 1:03 am
#9

Anyone?


Taggz


Happymob
Fri Jan 30, 2004 1:13 am
#10

Yoou can use Stim Ds at Pharmacology 4. Honestly, I don't think there is a compelling reason to master medic unless you intend to get some doctor or CM skills.



Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


TaggzBazeal
Fri Jan 30, 2004 1:55 am
#11

oh . . . . .



Any opposing arguments?




Zarlor
Fri Jan 30, 2004 7:44 pm
#12

He didn't mean why go up Doc, he meant why go to a Doc for his medical supplies.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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