Medic Archive
Thread: How do I make a stim schematic and mass produce?
Making crates of the more advanced meds is a lesson in..SOMETHING.. hehe..
See, when you make a schematic for, say, 100 Stimpack Cs you'll need every ingredient IDENTICAL for all 100 stimpacks..
The only way to get 100 IDENTICAL Bio Effect Controllers (BECs) is to have a factory make them.
So to have a factory crank out 100 Stim Cs you'd need:
100 BECs from a factory (from the same run)
100 Liquid Suspensions (from the same factory run)
100 Chemical Release Duration Mechanisms (from the same factory run)
1400 identical units of Organics (meat, hide, bones, eggs, etc)
1400 identical units of Inorganics (Fiberplast, water, etc)
But here's the thing: Your schematic will have to use these same parts so you'd either have to make 101 (or 102-105 if you want to experiment formax healing) factory BECs, Liq Suspensions and CRDMs..
There is also a pesky thing about factories not being able to pull parts out of crates--meaning you'll have to UNCRATE all 300 parts (100 BECs, Liq Sus, and CRDMs) and load them into the input hopper..
*HOWEVER* some people have said that if your factory has made the BEC/Liq Sus/CRDMs and you left them in the output hopper you can drag them from OUTPUT back into INPUT hopper when you load your final schematic and it will work.. (I haven't tried this yet since it takes awhile for me, unguilded atm, to get 1400 units of good organics + the organics needed for the 100 BECs, 100 Liq Sus and 100 CRDMs=1400+2000=3400 organics)