Medic Archive

Thread: Fastest way to grind Medicine crafting xp?

MyT_Chicken
Thu Feb 10, 2005 1:49 am
#14






FishFoodTatooine wrote:






MyT_Chicken wrote:





FishFoodTatooine wrote:
Touche MyT_Chicken





I don't get it.





tou·ché
interj.Used to acknowledge a hit in fencing or a successful criticism or an effective point in argument or discussion.











OHHH HAHA.


I thought you meant to type Touchy.


/bonk self






h Egri p
§ If you don't know; you'll find out soon enough! §

Skurr
Sat Feb 19, 2005 8:49 am
#15

The idea of a low level med selling stim b' is great in theory....in theory. The REALITY is that most servers have numerous doc's with well known vendors that sell +400 stim b's and most true combat classes arent going to waste a buff on a 200+ power stim b just to get incapped when they could have invested in better from a well know and established doc. The other reality is the reality of the bazaar. Sure some hot days you sell everything you put up. In my experience (MDoc, MCM, MMedic at one time or another) is that most of the time your products will sit anywhere for 1 week to 2-3 before they sell and usually it is one person that is tumbler grinding that will invest in the weak stim b's and buy them all at once. If selling stims is your game as a low level medic, go to the local med center where people are healing tumblers and spam that you are selling X amount of cheap stim b's for grinding. You are taking your product the the source and are guaranteed to sell out.

If i recall the orginal question was in regards to the fastest way to grind med exp, not grind and make money. The advice to grind BEC in practice mod is hands down the fastest. Make sure you have at least 5-7 food and chemical crafting tools and a good macro. I got mine for swgmedic.com and on the front page there is a link for "The Ultimate Grinding Macro". After that is going doc is something you want go to ABECs you just need some Tat Fiberplast and Lokian Wheat which is usually on the Bazaar I have found. Good luck!!



S K U R R
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IGN: SKURR SERVER: BRIA
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CasualMaker
Sun Feb 20, 2005 3:03 pm
#16



Skurr wrote:
If i recall the orginal question was in regards to the fastest way to grind med exp, not grind and make money. The advice to grind BEC in practice mod is hands down the fastest. Make sure you have at least 5-7 food and chemical crafting tools and a good macro. I got mine for swgmedic.com and on the front page there is a link for "The Ultimate Grinding Macro". After that is going doc is something you want go to ABECs you just need some Tat Fiberplast and Lokian Wheat which is usually on the Bazaar I have found. Good luck!!



Actually, a Stim-A takes the same type of resources as a BEC; and it takes 4 more units to make, so it gives more crafting XP. Don't forget about user XP either: when you finish off a stim, you get a crafting XP bonus of 50% of what you got for making it. To grind both Medical and Medical Crafting, make your own stims and use them up healing people.



Fooled me once
Fooled me twice
R.I.P. Tortia Quinn
MyT_Chicken
Tue Feb 22, 2005 2:48 pm
#17






Skurr wrote:
The idea of a low level med selling stim b' is great in theory....in theory. The REALITY is that most servers have numerous doc's with well known vendors that sell +400 stim b's




Sometimes it's not the Strength that matters, it's the price. I've sold more than 1000 300/20Stim B's on the Bazaar in the pasted7 days. All hand crafted with sub-par Resources, and no Advanced Components.


It's all about the price. If people see a 400/40 stim for 5k your right they will probably buy it. But if they see a 300/20 for 1k they will just buy 5 of those instead. There really is no "Theory" to this "Low level med selling". If your a Novice Medic you chance of getting an "Uber" heal from a 400 is just as good as a 300.


Pick up scout, run around for a week killing and harvesting, use that meat to craft stims. You make money from Missions, Earn XP from Crafting, and earn more money from Selling Stims and make more XP from the Bonus you get after people use your hand crafted products.


Now again, I'm a Master Doctor, so I can make 300/20 with little effort; and even better if I really cared, but even when I was leveling up, my stims still sold like hotcakes. Stim B's sell because a Novice can use them. Most people from my experience don't care what the stats are as long as the price reflects the effort.




h Egri p
§ If you don't know; you'll find out soon enough! §

Obata
Tue Feb 22, 2005 2:58 pm
#18






CasualMaker wrote:


Actually, a Stim-A takes the same type of resources as a BEC; and it takes 4 more units to make, so it gives more crafting XP. Don't forget about user XP either: when you finish off a stim, you get a crafting XP bonus of 50% of what you got for making it. To grind both Medical and Medical Crafting, make your own stims and use them up healing people.





Crafting XP depends on item complexity, not the number of resources. The fact that Stim As take 4 more units does not mean that they give more XP. BECs give more XP and use fewer resources. I'm not advocating any method over another, just making sure everyone has the facts straight.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
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