Medic Archive
Thread: How much should I charge for Stim B's
Merrin wrote:
I sold some 381/34 Stims today for 700 each and they disappeared in less than 5 minutes...guess I should charge more.
WOW! Those are some great stims! Can youfill me a factory crate? Prehaps throw in a little discout for the bulk purchase? ![]()
Please send me an in game email (Gryyder).
I still make cheesy stim B's for myself. They work for right now. It does suck to make B's that don't work as well as A's, though.
DeathLlama wrote:
How do you make your StimB's so good?
remember we are talking about using advanced parts too so..these arent your basic packs...
Stupid question Sorry!
How do you know how much damage each stim heals? The stats given when they are examined, in no way match healing output.
Thanks
T
ok, newbie medic question incoming...hehe
I started out as a medic to help keep downtime in the cantina to a minimum, now that I am a master dancer I am really enjoying being a medic (as I was a cleric in another life-EQ). I am currently FA4/Diag2/Pharm4/OC4 and this is why asking this is making me feel quite dumb.... you were talking about advanced stims....now my question is this...
I can use the schematics called Advanced Bio Controller/Chem Release Mechanism/Liquid Suspention to make better Stim b's and c's? This is what I am getting out of Elenora's comment. If this is the case I just wasted my first factory run ![]()
Ki'ki Da'O
Master Dancer
Dabbling in medicine and rifles
Tarquinas Server
i got hella stim b from people all the time. 18 charge. free, i dont see why people buy them when they are so easy to get for free.
because most the Bs u are getting are poor quality?
a 18 charge stim is terrible my base charges on a B without experimentation is 23...
If u really want a stim that u can depend on people will buy it