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Thread: Warning: Do not Destroy Freedom Station in Deep Space!

TjadenFederov
Tue Dec 14, 2004 8:02 pm
#1

As it stands now, the devs raised the spawn time insanely high. When you destroy it, sure you may get that 500k Credit chip, but think of others first. After it is destroyed, it has a 24 hour + Respawn time! Until it respawns NORebel NPC Ships will spawn until the Freedom Station spawns. That means as soon as all the NPC's in DS have been eliminated, Deep space is empty for imperials. We have nothing to do there but PVP, because our enemies will not spawn! So PLEASE be considerate of others and leave the station where it so everyone can enjoy Deep Space as it was meant to be, not a lifeless void for us imperials. I hate to make requests, but now that everyone knows how much the station rewards everyone and their brother is after it, and unintentially denying every other imperial ace of their Ace-Only sector.


Note: You can force the Station to respawn... but you have to have a Rebel Pilot destroy the Star Destroyer. Every Time the Star Destroyer is blown up the Freedom station respawns as well.



Tjaden

In Nomine Patris, et Filli, et Spiritus Sancti...

SWG
- Tjaden - Apophis' - Cekra - Fizzle -

Insidius
Tue Dec 14, 2004 8:23 pm
#2

Are you serious?

That's just great.

I know exactly why they nerfed this, too, and it has something to do with certain individuals camping the thing over and over for credits.

*sigh*
TjadenFederov
Wed Dec 15, 2004 6:55 pm
#3

I had a buddy who would make50 Million a day sitting and camping it. It needed to be changed, but they could have just nerfed the credit reward to maybe 30k or so?



Tjaden

In Nomine Patris, et Filli, et Spiritus Sancti...

SWG
- Tjaden - Apophis' - Cekra - Fizzle -

CrimsonLightning
Wed Dec 15, 2004 7:05 pm
#4

50k credit chip!? we only get a 15k credit chip. It makes me want to friendly fire the FS .



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AustinEverett
Sun Dec 19, 2004 8:44 am
#5

lol.. gotta love the nerfs that are brought on by campers




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TjadenFederov
Sun Dec 19, 2004 3:01 pm
#6

Yep, unfortunately it had to come on eventually. if some people hadn't exploited it the station would have been worth killing once in a while... perhaps the solution would have been a 2-3 day timer on a player and his group in which time they weren't able to attack the station again.



Tjaden

In Nomine Patris, et Filli, et Spiritus Sancti...

SWG
- Tjaden - Apophis' - Cekra - Fizzle -

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