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Thread: A study on the TRUE size of sectors

ComCypher
Sun Dec 19, 2004 9:11 am
#1

I'm sure we've all noticed by now that the planets don't grow, shrink, or move depending on where we are in the sector. I've made some simple measurements and a graphic to show why. In the following image I've superimposed the "space cube" over a circle representing the planet Naboo. For simplicity's sake I've assumed the diameter of Naboo to be approximately the same as Earth.




When you look at the little cube keep in mind that everything that is placed within a sector (space stations, nebulae, star destroyers) are all crammed inside that thing. You should now know why the planets are always fixed in the background.


For my own personal opinion I find this very disappointing and just plain silly. I would be interested in hearing a dev's take on how the space sectors we have now can be expected to be suitable for exploration and travel when you literally could walk your character from one edge to the other.




Com Cypher







0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


Dakin
Sun Dec 19, 2004 9:41 am
#2

Your analysis is good, but I would make one observation. Even in the opening scroll text of EP1, it calls Naboo a small planet. Perhaps its much smaller than earth.
tsxx1
Sun Dec 19, 2004 9:55 am
#3

That isn't likely. We know from Ep1 that Naboo is a hollow-core planet, which means that in order for it to have roughly the same level of gravity as Earth (assuming that most of the planets we see in SW all have approximately the same gravity), it would either have to be composed of much denser materials than Earth, or have a much larger diameter than Earth. But that's being over-analytical.


Regardless of the size of the planets in question, a 16x16x16 km cube (4096 km^3) is rediculously small for an area of space, especially considering the space shuttle orbits Earth at roughly 17,000 mph, or 27,200 kph; the space shuttle would go from one side of that area to the other in 0.000588 seconds. But then,a 16x16 km (256 km^2) planet is also rediculously small, so I guess you can't really complain.



--Jehryn
New Haven, Corellia
Naplam
Sun Dec 19, 2004 10:21 am
#4

I think if the sectors where much bigger it wouldn't make a difference because it would leave large empty unused space, unless they want to add something huge and interactive or add player stations it would be a bit useless to make them bigger.



IGN Naplam Jedi
Grame Doctor


"the NGE is pure dag nasty evil"
"warned you we tried"
"listen you did not"
"now screwed we will be"

SWG A Lost Hope

Geral_Corasjo
Sun Dec 19, 2004 11:28 am
#5






Naplam wrote:
I think if the sectors where much bigger it wouldn't make a difference because it would leave large empty unused space, unless they want to add something huge and interactive or add player stations it would be a bit useless to make them bigger.





I agree, or they would have to add all the planets to 1 sector to take up space. Plus, they would have to merge players or something to get more people or else it will be rare to see another player in space.



--------------------------
"It could be worse... ...It's worse."
-Computer Gaming World
"You can't stop the change any more than you can stop the suns from setting" -Shimi Skywalker
"You were the NGE! It was said you would destroy boredom, not cause boredom! You were to bring balance to the professions, not leave them in darkness!" -Obiwan, NGE Ep3

StiflerPG
Sun Dec 19, 2004 12:14 pm
#6

My head hurts.....wheres me booze.



I R TEH JEDEL!
ComCypher
Sun Dec 19, 2004 9:38 pm
#7

I realize now that my post may have sounded like I was suggesting increasing the size of the space sectors to envelop the enormous planet, but this is not entirely the case.


What I'm thinking is more along the lines of increasing the space sectors to about10 times their size, then decreasing the planet sizes dramatically. This would resolve the issues of having too much empty space as indicated by a poster above, but would also serve to make exploration more interesting since the planets would now be "visitable". I don't think scaling down the planetsby such a large amountwould hurt immersion either, since the ground game does this and it works well.




Com Cypher







0100011100111111001000111110000110111000111001111100010
0100111100010000101111000000000011001011001101010010000
1011011011110110001110010010010101011100011001001001110
0000101110110111011000110001100001000110111011000011111
1100100110001011011001001101010110011001010010110011111
0010011111100100101111100001101101001100000111110100101
1000110111110111011100011111001000100101100101001011111


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