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Thread: Taking bets on JTL bugs

OMGWTF
Mon Oct 25, 2004 2:59 pm
#1

Anyone think JTL will be as buggy as SWG with patches?



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PorkFried Rice: Bria (Better Reboot It Again)
Master DE, Artisan, Architect
Imperial Sargent
Force Sensitive and couldn't care less. (Wish I said no to the old man...)
SWG is like a nicotine patch for smokers: Every patch gets you closer to quitting.
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tjnskiflier
Mon Oct 25, 2004 3:49 pm
#2

Was in beta, but those usually get fixed for the final product

Yeevle
Mon Oct 25, 2004 3:51 pm
#3

I happen to think that JTL is a lot better than SWG was for release.


Although I suppose all the miserable gits can rejoice in the fact that it isn't out yet.
AjaxDoomStrike
Mon Oct 25, 2004 3:58 pm
#4

I hope not,



A'jax DoomStrike
JediGohan
Mon Oct 25, 2004 4:08 pm
#5

not really bugs


nothing that cant be cured with a simple hotfix but hey look at how long it took for CM's to get fixed.



Only problem I believe are some of the missions difficulty.


See there's a huge debate between players who want to do the missions by themselves and those who say the missions should be hard enough that you should have to take a couple of people to complete it.


My stance is that if you dont want to have to spend an hour looking for people only to have to take them up and then they have to leave, then you shouldnt have to. But if they want to then they can, just leave me out of it so I can complete it as I want to.




pwnd
\
ò


Yeevle
Mon Oct 25, 2004 4:13 pm
#6






JediGohan wrote:

not really bugs


nothing that cant be cured with a simple hotfix but hey look at how long it took for CM's to get fixed.



Only problem I believe are some of the missions difficulty.


See there's a huge debate between players who want to do the missions by themselves and those who say the missions should be hard enough that you should have to take a couple of people to complete it.


My stance is that if you dont want to have to spend an hour looking for people only to have to take them up and then they have to leave, then you shouldnt have to. But if they want to then they can, just leave me out of it so I can complete it as I want to.






Yes I agree with that, I doubt I will ever be a Master Pilot, unless I have something someone else wants, unfortunately I don't really have that. Sure I could make Master Shipwright in the end but on most servers that will mean nothing compared to those already established. In the end I could be just standing there asking for help, in my opinion that is fairly pathetic. The ultimate loot is skilltapes apparently. Shame. Still, things might change.
JediGohan
Mon Oct 25, 2004 4:19 pm
#7






Yeevle wrote:





JediGohan wrote:

not really bugs


nothing that cant be cured with a simple hotfix but hey look at how long it took for CM's to get fixed.



Only problem I believe are some of the missions difficulty.


See there's a huge debate between players who want to do the missions by themselves and those who say the missions should be hard enough that you should have to take a couple of people to complete it.


My stance is that if you dont want to have to spend an hour looking for people only to have to take them up and then they have to leave, then you shouldnt have to. But if they want to then they can, just leave me out of it so I can complete it as I want to.






Yes I agree with that, I doubt I will ever be a Master Pilot, unless I have something someone else wants, unfortunately I don't really have that. Sure I could make Master Shipwright in the end but on most servers that will mean nothing compared to those already established. In the end I could be just standing there asking for help, in my opinion that is fairly pathetic. The ultimate loot is skilltapes apparently. Shame. Still, things might change.





Not skilltapes, they are ship parts that you can either use by themself or reverse engineer depending on their reverse engineering level.


Reverse Engineering can greatly improve the quality of the parts, but guess what you need to Reverse Engineer something?


Yup you're gonna need a shipwright.




pwnd
\
ò


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